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|
01. Introduction and project overview.mp3 |
787.13KB |
01. Introduction and project overview.mp4 |
7.78MB |
02. Default map and player setup.mp3 |
7.43MB |
02. Default map and player setup.mp4 |
56.35MB |
03. Create Blueprint to be base class for pickups.mp3 |
9.03MB |
03. Create Blueprint to be base class for pickups.mp4 |
52.77MB |
04. Finishing base class and creating subclasses.mp3 |
9.07MB |
04. Finishing base class and creating subclasses.mp4 |
88.78MB |
05.mp3 |
9.46MB |
05. Using Construction Script and inheritance to create unique behavior.mp4 |
73.45MB |
06. Adding materials.mp3 |
10.55MB |
06. Adding materials to the pickups to create an enumeration.mp4 |
78.94MB |
07. Overview of the GameMode.mp3 |
9.71MB |
07. Overview of the GameMode.mp4 |
59.25MB |
08. Implementing Blueprint Interface function in GameMode.mp3 |
8.76MB |
08. Implementing Blueprint Interface function in GameMode.mp4 |
69.16MB |
09. Tracking player pickups and testing.mp3 |
10.33MB |
09. Tracking player pickups and testing.mp4 |
91.51MB |
10. Creating an Actor Blueprint to communicate the number of remaining pickups.mp4 |
75.20MB |
10.mp3 |
9.53MB |
11. Using Construction Script to set default values for variables.mp3 |
8.48MB |
11. Using Construction Script to set default values for variables.mp4 |
62.28MB |
12. Creating and implementing.mp3 |
8.70MB |
12. Creating and implementing Interface Messages in Blueprint.mp4 |
45.67MB |
13. Implementing complex functions through Blueprint Interfaces.mp3 |
9.04MB |
13. Implementing complex functions through Blueprint Interfaces.mp4 |
55.43MB |
14. Rotating scene components towards the player.mp3 |
9.47MB |
14. Rotating scene components towards the player.mp4 |
81.79MB |
15. Implementing the core.mp3 |
10.21MB |
15. Implementing the core functionality of the Key Giver Blueprint Actor.mp4 |
78.59MB |
16. Continuing to implement.mp3 |
10.02MB |
16. Continuing to implement the core functionality of the Key Giver Blueprint Actor.mp4 |
83.74MB |
17. Completing the implementation.mp3 |
9.91MB |
17. Completing the implementation of the Key Giver Blueprint Actor.mp4 |
73.37MB |
18. Setting up the compo.mp3 |
10.12MB |
18. Setting up the components of the Door Blueprint Actor.mp4 |
78.93MB |
19. Creating a Blueprint Interface.mp3 |
4.95MB |
19. Creating a Blueprint Interface to interact with Blueprints.mp4 |
38.32MB |
20. Implementing player.mp3 |
9.17MB |
20. Implementing player interactivity for the Door Blueprint Actor.mp4 |
68.08MB |
21. Creating a procedural.mp3 |
9.69MB |
21. Creating a procedural animation using a timeline.mp4 |
74.25MB |
22. Using a line trace.mp3 |
10.83MB |
22. Using a line trace to interact with the game world.mp4 |
102.74MB |
23. Using Blueprint Interfaces.mp3 |
10.18MB |
23. Using Blueprint Interfaces to simplify scripting.mp4 |
78.24MB |
24. Creating a simple.mp3 |
10.81MB |
24. Creating a simple user interface with the HUD Blueprint.mp4 |
86.04MB |
25. Creating the Blueprint Actor.mp3 |
7.34MB |
25. Creating the Blueprint Actor.mp4 |
54.65MB |
26. Implementing the overlap.mp3 |
4.65MB |
26. Implementing the overlap events for the GameOverVolume Blueprint.mp4 |
41.63MB |
27. Creating a new Blueprint.mp3 |
5.66MB |
27. Creating a new Blueprint Interface for the Character Blueprint.mp4 |
41.41MB |
28. Completing the GameOverVolume.mp3 |
9.12MB |
28. Completing the GameOverVolume Blueprint and implementing reloading of the level.mp4 |
66.68MB |
29. Final level play through.mp3 |
4.44MB |
29. Final level play through and course overview.mp4 |
34.43MB |