Torrent Info
Title Digital Tutors - Creating Gameplay Systems using Blueprint Features in Unreal Engine
Category
Size 2.10GB

Files List
Please note that this page does not hosts or makes available any of the listed filenames. You cannot download any of those files from here.
01. Introduction and project overview.mp3 787.13KB
01. Introduction and project overview.mp4 7.78MB
02. Default map and player setup.mp3 7.43MB
02. Default map and player setup.mp4 56.35MB
03. Create Blueprint to be base class for pickups.mp3 9.03MB
03. Create Blueprint to be base class for pickups.mp4 52.77MB
04. Finishing base class and creating subclasses.mp3 9.07MB
04. Finishing base class and creating subclasses.mp4 88.78MB
05.mp3 9.46MB
05. Using Construction Script and inheritance to create unique behavior.mp4 73.45MB
06. Adding materials.mp3 10.55MB
06. Adding materials to the pickups to create an enumeration.mp4 78.94MB
07. Overview of the GameMode.mp3 9.71MB
07. Overview of the GameMode.mp4 59.25MB
08. Implementing Blueprint Interface function in GameMode.mp3 8.76MB
08. Implementing Blueprint Interface function in GameMode.mp4 69.16MB
09. Tracking player pickups and testing.mp3 10.33MB
09. Tracking player pickups and testing.mp4 91.51MB
10. Creating an Actor Blueprint to communicate the number of remaining pickups.mp4 75.20MB
10.mp3 9.53MB
11. Using Construction Script to set default values for variables.mp3 8.48MB
11. Using Construction Script to set default values for variables.mp4 62.28MB
12. Creating and implementing.mp3 8.70MB
12. Creating and implementing Interface Messages in Blueprint.mp4 45.67MB
13. Implementing complex functions through Blueprint Interfaces.mp3 9.04MB
13. Implementing complex functions through Blueprint Interfaces.mp4 55.43MB
14. Rotating scene components towards the player.mp3 9.47MB
14. Rotating scene components towards the player.mp4 81.79MB
15. Implementing the core.mp3 10.21MB
15. Implementing the core functionality of the Key Giver Blueprint Actor.mp4 78.59MB
16. Continuing to implement.mp3 10.02MB
16. Continuing to implement the core functionality of the Key Giver Blueprint Actor.mp4 83.74MB
17. Completing the implementation.mp3 9.91MB
17. Completing the implementation of the Key Giver Blueprint Actor.mp4 73.37MB
18. Setting up the compo.mp3 10.12MB
18. Setting up the components of the Door Blueprint Actor.mp4 78.93MB
19. Creating a Blueprint Interface.mp3 4.95MB
19. Creating a Blueprint Interface to interact with Blueprints.mp4 38.32MB
20. Implementing player.mp3 9.17MB
20. Implementing player interactivity for the Door Blueprint Actor.mp4 68.08MB
21. Creating a procedural.mp3 9.69MB
21. Creating a procedural animation using a timeline.mp4 74.25MB
22. Using a line trace.mp3 10.83MB
22. Using a line trace to interact with the game world.mp4 102.74MB
23. Using Blueprint Interfaces.mp3 10.18MB
23. Using Blueprint Interfaces to simplify scripting.mp4 78.24MB
24. Creating a simple.mp3 10.81MB
24. Creating a simple user interface with the HUD Blueprint.mp4 86.04MB
25. Creating the Blueprint Actor.mp3 7.34MB
25. Creating the Blueprint Actor.mp4 54.65MB
26. Implementing the overlap.mp3 4.65MB
26. Implementing the overlap events for the GameOverVolume Blueprint.mp4 41.63MB
27. Creating a new Blueprint.mp3 5.66MB
27. Creating a new Blueprint Interface for the Character Blueprint.mp4 41.41MB
28. Completing the GameOverVolume.mp3 9.12MB
28. Completing the GameOverVolume Blueprint and implementing reloading of the level.mp4 66.68MB
29. Final level play through.mp3 4.44MB
29. Final level play through and course overview.mp4 34.43MB
Distribution statistics by country
Russia (RU) 4
Belarus (BY) 2
Netherlands (NL) 1
Total 7
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