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[TGx]Downloaded from torrentgalaxy.to .txt |
585B |
0 |
29B |
1 |
437.94KB |
1.1 AIController.cs.zip |
11.18KB |
1.1 Move.cs.zip |
819B |
1.1 SeekFleeBotSolution.zip |
850B |
1.1 UnityWPs.zip |
5.95KB |
1.2 AIRobotGuard.unitypackage.zip |
17.83MB |
1.2 FollowGoal.cs.zip |
982B |
1.2 MoveVector.zip |
5.74MB |
1.2 SteeringStarter.zip |
591.84KB |
1.3 MovingVector2019.zip |
2.47MB |
1. Crowd Simulation.mp4 |
58.37MB |
1. Crowd Simulation.srt |
9.71KB |
1. Graph Theory and Pathfinding.mp4 |
35.83MB |
1. Graph Theory and Pathfinding.srt |
11.54KB |
1. Introduction.mp4 |
60.65MB |
1. Introduction.srt |
4.69KB |
1. Introduction to Behaviour Trees.mp4 |
17.17MB |
1. Introduction to Behaviour Trees.srt |
5.08KB |
1. Introduction to GOAP.mp4 |
13.13MB |
1. Introduction to GOAP.srt |
7.77KB |
1. Line of Sight.mp4 |
60.77MB |
1. Line of Sight.srt |
17.55KB |
1. NavMesh Basics.mp4 |
32.64MB |
1. NavMesh Basics.srt |
7.40KB |
1. Seek and Flee.mp4 |
82.96MB |
1. Seek and Flee.srt |
13.10KB |
1. Unity's Waypoint System.mp4 |
46.82MB |
1. Unity's Waypoint System.srt |
16.30KB |
1. Vectors and Moving in a Straight Line.mp4 |
29.60MB |
1. Vectors and Moving in a Straight Line.srt |
13.81KB |
1. Where To Now.mp4 |
250.53MB |
1. Where To Now.srt |
15.75KB |
10 |
42.34KB |
10.1 FishFlockSpeedChallenge.pdf |
168.09KB |
10.1 MultiNavMeshStationSolution.zip |
70.14MB |
10. Challenge.html |
330B |
10. Challenge 3.html |
198B |
11 |
721.52KB |
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964.04KB |
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82.46KB |
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627.37KB |
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370.40KB |
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348.92KB |
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29.94KB |
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203.34KB |
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652.10KB |
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191.78KB |
2.1 goap-master.zip |
1.54MB |
2.1 MoveToGoal.cs.zip |
968B |
2.1 NPCFSMStarter.zip |
40.40MB |
2.1 PursuitSolution.zip |
1.03KB |
2.1 RobotGuardBTStarter.zip |
5.62MB |
2.1 StreetSceneStarter.zip |
695.54MB |
2.1 WaypointsAStarStarterUnityPkg.zip |
35.65MB |
2.1 WaypointsCarsStarter.zip |
8.49MB |
2.2 GOAP.zip |
84.89KB |
2.2 NPCSFM_Starter_2019.zip |
33.85MB |
2.2 WaypointsCarStarter2019_1_11f1.zip |
3.74MB |
2.2 WayPointsStarter2019_1_12f.zip |
35.07MB |
2. Car Racing with Waypoints.mp4 |
48.31MB |
2. Car Racing with Waypoints.srt |
17.78KB |
2. Creating a City Crowd Part 1.mp4 |
60.74MB |
2. Creating a City Crowd Part 1.srt |
16.14KB |
2. Finite State Machines Part 1.mp4 |
31.44MB |
2. Finite State Machines Part 1.srt |
14.03KB |
2. From Waypoints to NavMesh.mp4 |
28.04MB |
2. From Waypoints to NavMesh.srt |
11.93KB |
2. Getting Started with GOAP in Unity.mp4 |
35.78MB |
2. Getting Started with GOAP in Unity.srt |
20.16KB |
2. Join the H3D Student Community.mp4 |
28.09MB |
2. Join the H3D Student Community.srt |
1.73KB |
2. Pathfinding through Waypoints.mp4 |
57.56MB |
2. Pathfinding through Waypoints.srt |
24.76KB |
2. Pursuit.mp4 |
85.50MB |
2. Pursuit.srt |
14.67KB |
2. Sequence Nodes Part 1.mp4 |
50.91MB |
2. Sequence Nodes Part 1.srt |
21.75KB |
2. Traveling to a Goal Location.mp4 |
35.02MB |
2. Traveling to a Goal Location.srt |
15.66KB |
20 |
697.73KB |
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752.67KB |
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879.81KB |
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1009.04KB |
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816.68KB |
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610.06KB |
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235.53KB |
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268.28KB |
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360.32KB |
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661.62KB |
3 |
484.76KB |
3.1 Characters.zip |
23.33MB |
3.1 EvadeSolution.zip |
1.05KB |
3.1 NMA1.zip |
1.64KB |
3.1 PickupFlour.cs.zip |
1.08KB |
3.1 PushForward.zip |
38.14MB |
3.1 SimpleAICar.cs.zip |
1.14KB |
3.1 WPAStar.zip |
2.15KB |
3.2 NavMeshStationStarter.zip |
61.40MB |
3.2 PushForward2019_1_11f1.zip |
28.61MB |
3.2 Waypoints_Solution.zip |
35.07MB |
3.3 MoveLocal.cs.zip |
946B |
3. Adding Actions to GOAP.mp4 |
30.38MB |
3. Adding Actions to GOAP.srt |
14.98KB |
3. Creating a City Crowd Part 2.mp4 |
54.52MB |
3. Creating a City Crowd Part 2.srt |
13.04KB |
3. Customising Car Behaviours.mp4 |
33.06MB |
3. Customising Car Behaviours.srt |
10.61KB |
3. Evade.mp4 |
28.30MB |
3. Evade.srt |
4.00KB |
3. FAQ's.html |
801B |
3. Finite State Machines Part 2.mp4 |
37.74MB |
3. Finite State Machines Part 2.srt |
18.98KB |
3. NavMesh Agents Part 1.mp4 |
72.36MB |
3. NavMesh Agents Part 1.srt |
21.96KB |
3. Pathfinding through Waypoints Part 2.mp4 |
31.15MB |
3. Pathfinding through Waypoints Part 2.srt |
12.89KB |
3. Pushing the Character Forward.mp4 |
60.35MB |
3. Pushing the Character Forward.srt |
15.41KB |
3. Sequence Nodes Part 2.mp4 |
48.85MB |
3. Sequence Nodes Part 2.srt |
19.92KB |
30 |
423.78KB |
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647.96KB |
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447.90KB |
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689.86KB |
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903.48KB |
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492.76KB |
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651.09KB |
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87.91KB |
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152.55KB |
39 |
701.79KB |
4 |
484.94KB |
4.1 Actions.zip |
3.23KB |
4.1 FleeCylinder.zip |
2.19KB |
4.1 FSMCompleted.zip |
5.90KB |
4.1 MoveLocalSlerp.zip |
946B |
4.1 TankButtonChallenge.zip |
42.17MB |
4.1 UnityVehicleStarter2019_1_11f1.zip |
11.03MB |
4.1 WanderSolution.zip |
1.22KB |
4.2 StarterPackage.zip |
70.26MB |
4.2 TankButtonChallenge2019_1_11f.zip |
35.04MB |
4. Adding Multiple Plans to GOAP.mp4 |
17.55MB |
4. Adding Multiple Plans to GOAP.srt |
8.33KB |
4. Challenge.html |
299B |
4. Embedding Logic in Behaviour Trees.mp4 |
32.47MB |
4. Embedding Logic in Behaviour Trees.srt |
13.43KB |
4. Finite State Machines Part 3.mp4 |
27.55MB |
4. Finite State Machines Part 3.srt |
11.89KB |
4. Fleeing.mp4 |
72.97MB |
4. Fleeing.srt |
22.57KB |
4. NavMesh Agents Part 2.mp4 |
53.36MB |
4. NavMesh Agents Part 2.srt |
12.70KB |
4. Not So Scary Vector Mathematics.mp4 |
57.33MB |
4. Not So Scary Vector Mathematics.srt |
10.29KB |
4. Slerping.mp4 |
20.89MB |
4. Slerping.srt |
6.19KB |
4. Unity's Vehicle System.mp4 |
87.91MB |
4. Unity's Vehicle System.srt |
19.79KB |
4. Wander.mp4 |
82.06MB |
4. Wander.srt |
14.14KB |
40 |
1007.30KB |
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184.63KB |
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846.27KB |
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617.65KB |
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973.40KB |
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877.89KB |
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269.22KB |
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882.66KB |
48 |
172.00KB |
49 |
221.57KB |
5 |
224.37KB |
5.1 AIfish.unitypackage.zip |
4.76MB |
5.1 AnimationStarter.zip |
40.05MB |
5.1 FinalGOAP.zip |
88.72KB |
5.1 HideP1Solution.zip |
2.00KB |
5.1 Vector Mathematics Basics.pdf |
604.37KB |
5.1 WaypointTank2D.zip |
353.63KB |
5.1 ZombieChaserStarter2019.zip |
450.81MB |
5.2 AnimationStarter2019_1_11f.zip |
59.59MB |
5.2 WaypointTank2D2019_1_11f.zip |
332.26KB |
5.2 ZombieChaserStarter.zip |
542.56MB |
5. About Animation and Translation.mp4 |
36.14MB |
5. About Animation and Translation.srt |
7.95KB |
5. Converting the FSM to Work on a Navmesh.mp4 |
27.06MB |
5. Converting the FSM to Work on a Navmesh.srt |
8.65KB |
5. Flocking Part 1.mp4 |
57.12MB |
5. Flocking Part 1.srt |
25.18KB |
5. Following a Player on A NavMesh and Setting-Up Off Mesh Links.mp4 |
102.71MB |
5. Following a Player on A NavMesh and Setting-Up Off Mesh Links.srt |
17.39KB |
5. Global States and Multiple Agents.mp4 |
34.90MB |
5. Global States and Multiple Agents.srt |
17.09KB |
5. Hide Part 1.mp4 |
103.63MB |
5. Hide Part 1.srt |
17.57KB |
5. Selector Nodes.mp4 |
16.23MB |
5. Selector Nodes.srt |
6.10KB |
5. Vector Mathematic Basics Cheat Sheet.html |
11.95KB |
5. Waypoints in 2D.html |
1.87KB |
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331.72KB |
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359.00KB |
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952.23KB |
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953.66KB |
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1005.60KB |
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104.16KB |
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149.38KB |
58 |
961.61KB |
59 |
370.17KB |
6 |
378.46KB |
6.1 HideP2Solution.zip |
1.64KB |
6.1 LineOfSightFSM.zip |
70.01MB |
6.1 Waypoints.zip |
4.90MB |
6.2 Waypoints2019_1_11f1.zip |
2.59MB |
6. Challenge.html |
135B |
6. Fixing Mixamo Textures.html |
247B |
6. Flocking Part 2.mp4 |
72.80MB |
6. Flocking Part 2.srt |
19.01KB |
6. Hide Part 2.mp4 |
143.53MB |
6. Hide Part 2.srt |
22.02KB |
6. More Logic for Complex Behaviours.mp4 |
22.92MB |
6. More Logic for Complex Behaviours.srt |
9.58KB |
6. Test your vector mathematics knowledge.html |
142B |
6. Waypoints.mp4 |
35.68MB |
6. Waypoints.srt |
12.05KB |
60 |
545.30KB |
61 |
571.71KB |
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867.76KB |
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634.74KB |
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406.42KB |
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399.40KB |
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717.87KB |
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930.90KB |
68 |
984.98KB |
69 |
456.63KB |
7 |
298.59KB |
7.1 FlockObstacles.zip |
2.53KB |
7.1 PetCube2019_1_11f1.zip |
1.55MB |
7.1 RobotGuardBTCompleted.zip |
5.65MB |
7.1 SteeringComplexSolution.zip |
214.10KB |
7.1 StrafeSetPackage.zip |
15.77MB |
7.2 PETCUBESOLUTION.zip |
1.13KB |
7.3 PetCube.zip |
4.35MB |
7. Animating on a NavMesh.mp4 |
66.20MB |
7. Animating on a NavMesh.srt |
16.84KB |
7. Challenge.html |
308B |
7. Complex Behaviours.mp4 |
77.64MB |
7. Complex Behaviours.srt |
12.27KB |
7. Flocking Part 3.mp4 |
82.30MB |
7. Flocking Part 3.srt |
16.72KB |
7. Important Note Regarding Unity Updates to FBX Model Importing.mp4 |
13.20MB |
7. Important Note Regarding Unity Updates to FBX Model Importing.srt |
6.13KB |
7. Putting Together a Complex Behaviour Tree.mp4 |
47.02MB |
7. Putting Together a Complex Behaviour Tree.srt |
18.48KB |
70 |
959.22KB |
71 |
681.53KB |
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86.72KB |
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116.96KB |
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176.61KB |
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457.69KB |
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850.94KB |
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790.74KB |
78 |
230.42KB |
79 |
601.73KB |
8 |
90.09KB |
8.1 AIWarehouse.zip |
4.30MB |
8.1 BehaveChallengeSolution.zip |
216.18KB |
8.1 NavMeshAnims.zip |
15.41MB |
8.1 ReturnToAttack.zip |
3.05KB |
8. Behaviour Challenge.mp4 |
78.39MB |
8. Behaviour Challenge.srt |
9.63KB |
8. Challenge.html |
291B |
8. Challenge 1.html |
367B |
8. Syncing Animation Speed with NavMesh Agent Speed.mp4 |
70.32MB |
8. Syncing Animation Speed with NavMesh Agent Speed.srt |
7.74KB |
80 |
821.84KB |
81 |
894.98KB |
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988.29KB |
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523.88KB |
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261.97KB |
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354.46KB |
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394.23KB |
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97.67KB |
88 |
240.72KB |
89 |
665.11KB |
9 |
514.13KB |
9.1 AgentSizesStarter2019.zip |
74.66MB |
9.1 IdleAIControlSolution.zip |
1.37KB |
9.2 AgentSizesStarter.zip |
104.78MB |
9.3 AINavMeshComponents.unitypackage.zip |
28.70KB |
9. Challenge 2.html |
179B |
9. Multiple NavMeshes for Different Agent Sizes.mp4 |
81.92MB |
9. Multiple NavMeshes for Different Agent Sizes.srt |
14.84KB |
90 |
717.74KB |
91 |
269.08KB |
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422.00KB |
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542.58KB |
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457.88KB |
TutsNode.com.txt |
63B |