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Please note that this page does not hosts or makes available any of the listed filenames. You
cannot download any of those files from here.
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| 1.1 Stylized Fire Projectile.zip |
20.37MB |
| 1. Creating Custom Toon Lighting.mp4 |
111.34MB |
| 1. Creating Pixelation Shader.mp4 |
55.85MB |
| 1. Creating the Dissolve Nodes.mp4 |
29.14MB |
| 1. Creating the Distortion Nodes.mp4 |
45.93MB |
| 1. Creating your first custom lighting..mp4 |
54.77MB |
| 1. Drawing Flames Texture in Photoshop.mp4 |
53.70MB |
| 1. Introduction Course Overview.mp4 |
64.19MB |
| 1. Setting Up the Scene & Creating Water Depth Sub-Shader Graph.mp4 |
81.15MB |
| 1. Stylized Fire Projectile VFX.mp4 |
94.91MB |
| 1. Understanding and Creating the Base Map Nodes.mp4 |
62.20MB |
| 1. Understanding SSS and Creating Custom Lighting to Simulate it..mp4 |
55.31MB |
| 1. Using Vertex Position Movement Nodes.mp4 |
73.16MB |
| 1. What is Triplanar and How to Create the Simplest Triplanar Shader Graph.mp4 |
44.68MB |
| 2.1 2D Wind.zip |
1.25MB |
| 2. Adding Light Scattering Nodes.mp4 |
31.89MB |
| 2. Adding New Render Feature to Allow 2D Distortion.mp4 |
58.85MB |
| 2. Adding Specular and Rim Light Nodes.mp4 |
79.92MB |
| 2. Creating Advanced Triplanar that Blends Between 2 Textures.mp4 |
74.85MB |
| 2. Creating Pixilation Effect Control Codes.mp4 |
59.81MB |
| 2. Creating texture scrolling nodes.mp4 |
66.07MB |
| 2. Creating the Halftone effect Using the Voronoi Node..mp4 |
34.83MB |
| 2. Creating the Outline Nodes + Adding Glow Post-Processing Effect.mp4 |
44.48MB |
| 2. Creating Water Refraction and Normal Nodes.mp4 |
144.13MB |
| 2. Fire Storm Axe Portal Punch VFX 1.mp4 |
159.71MB |
| 2. Masking the Vertex Movement.mp4 |
38.88MB |
| 2. Understanding and Creating the Metallic and Smoothness Maps Nodes..mp4 |
74.14MB |
| 2. What is Shader and what is Shader Graph.mp4 |
40.16MB |
| 3.1 2D Distortion.zip |
2.70MB |
| 3.1 AxeFireStormPortalPunch.zip |
3.37MB |
| 3.1 Dissolve.zip |
268.54KB |
| 3.1 Halftone Shader.zip |
1.45MB |
| 3.1 Pixel Art Wind.zip |
9.08MB |
| 3.1 SSS.zip |
33.64MB |
| 3.1 Triplanar.zip |
71.86MB |
| 3.1 Zelda Toon Shader.zip |
1.15MB |
| 3. Adding Multiple Lights Support.mp4 |
49.52MB |
| 3. Adding Normal Direction Nodes to Render Textures Only Facing Certain Direction.mp4 |
108.95MB |
| 3. Adding Soft Mask + Distortion Examples.mp4 |
121.79MB |
| 3. Creating 2D Pixel Art Wind Shader Graph.mp4 |
58.60MB |
| 3. Creating a Script that Controls the Dissolve In and Dissolve Out.mp4 |
71.37MB |
| 3. Creating colorizing nodes.mp4 |
60.89MB |
| 3. Creating the Outline..mp4 |
43.28MB |
| 3. Creating Thickness Map.mp4 |
53.48MB |
| 3. Creating Water Foam Nodes.mp4 |
90.51MB |
| 3. Fire Storm Axe Portal Punch VFX 2.mp4 |
163.09MB |
| 3. Understanding and Creating the Normal and Depth Maps Nodes.mp4 |
201.64MB |
| 3. What is a render pipeline.mp4 |
39.54MB |
| 4.1 Stylized Water Shader.zip |
11.67MB |
| 4. Adding Water Waves Nodes and Smoothness.mp4 |
69.15MB |
| 4. Colors Theory (Choose the most pleasing color combinations of color).mp4 |
82.72MB |
| 4. Creating Movement Disssolve Nodes.mp4 |
72.31MB |
| 4. Creating your first URP Unity project.mp4 |
21.93MB |
| 4. Understanding and Creating Ambient Occlusion Map Nodes.mp4 |
32.38MB |
| 5.1 2D Fire Projectile Shader.zip |
354.14KB |
| 5.1 Default 3D Shader.zip |
25.33MB |
| 5. Converting existing project from Built-in render pipeline to URP.mp4 |
32.68MB |
| 5. Creating Mask Nodes & Final 2D Fire VFX.mp4 |
74.65MB |
| 5. Understanding and Creating the Emission Map Nodes.mp4 |
99.85MB |
| 6. Creating your first 2D Shader Graph.mp4 |
36.52MB |