Please note that this page does not hosts or makes available any of the listed filenames. You
cannot download any of those files from here.
|
00 Textbook.pdf |
7.62MB |
00 Textbook - KindleDX.pdf |
7.75MB |
00 Textbook - Sony505.pdf |
8.65MB |
01 Archetype summary.pdf |
66.19KB |
02 Flashcards.pdf |
395.17KB |
03 Sage Supplement.pdf |
536.66KB |
03 Sage Supplement Files.zip |
1.29MB |
3D Game Engine Architecture - Eberly - Morgan Kaufmann (2005).pdf |
3.77MB |
3D Geometry Tutorials - Geometric Tools (2008).rar |
11.27MB |
3D Math Primer for Graphics and Game Development - Dunn, Parberry - Wordware (2002).pdf |
12.48MB |
A Beginners Guide to Graph Theory 2e - Wallis - Birkhauser (2007).pdf |
3.03MB |
Agile Principles Patterns and Practices In C# - Martin - Prentice Hall (2007) - From HTML.pdf |
12.97MB |
AI for Game Developers - Bourg, Seeman - O'Reilly (2004).pdf |
5.49MB |
AI for Game Developers - Bourg, Seeman - O'Reilly (2004) - Examples.rar |
5.49MB |
AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors - New Riders (2003).chm |
3.18MB |
AI Game Engine Programming - Schwab - Charles River Media (2004).pdf |
76.63MB |
Algorithmic Graph Theory - Joyner, Nguyen, Cohen - Creative Commons (2011).pdf |
5.01MB |
An Introduction To Linear Algebra - Kuttler (2010).pdf |
2.56MB |
An Introduction to Modern Mathematical Computing with Maple - Borwein, Skerritt - Springer (2011).pdf |
4.36MB |
Apress.Beginning.3D.Game.Development.with.Unity.May.2011.epub |
38.82MB |
Apress.Beginning.3D.Game.Development.with.Unity.May.2011.mobi |
26.65MB |
A Problem Course in Mathematical Logic - Bilaniuk - Creative Commons (2003).pdf |
726.20KB |
Artificial Intelligence for Games - Millington - Morgan Kaufmann (2006).pdf |
5.26MB |
Artificial Intelligence for Games - Millington - Morgan Kaufmann (2006) - Source Code.rar |
1.50MB |
Beautiful Code - (O'Reilly 2007).pdf |
4.04MB |
Beautiful Data - (O'Reilly 2009).pdf |
12.57MB |
Beginning 3D Game Development with Unity - Blackman - Apress (2011).pdf |
24.39MB |
Beginning C++ Through Game Programming 3e - Dawson - Course Tech (2011).pdf |
4.22MB |
Beginning Game Development with Python and Pygame - McGugan - Apress (2007).pdf |
8.10MB |
Beginning Game Level Design - Feil, Scattergood - Course Tech (2005).pdf |
5.47MB |
Beginning iPhone Games Development - Apress (2010).pdf |
12.44MB |
Beginning Java SE 6 Game Programming 3e - Harbour - Course Tech (2012).pdf |
4.12MB |
Beginning Mac OS X Snow Leopard Programming - 7Summits (2010).pdf |
60.86MB |
Beginning Mac Programming - Pragmatic (2010).pdf |
5.48MB |
Beginning Math and Physics for Game Programmers - Stahler - New riders (2004).chm |
2.69MB |
Beginning OpenGL Game Programming 2e - Benstead - Course tech (2009).pdf |
2.86MB |
Big Jave (4th Ed) - Cay Horstmann - Wiley (2010).pdf |
39.07MB |
Blender 2.5 Hotshot - Herreño - Packt (2011).pdf |
7.17MB |
Blocks Programming Topics - Apple (2011).pdf |
239.35KB |
C# 2010 and the .NET 4 Platform 5e - Troelsen - Apress (2010).pdf |
22.70MB |
C# 4.0 Unleashed - Smet - Sams (2011).pdf |
56.26MB |
C# Game Programming For Serious Game Creation - Schuller - Course Tech (2011).pdf |
5.61MB |
C++ for Everyone 2e - Horstmann - Wiley (2012).pdf |
27.13MB |
C++ for Programmers - Deitel - Deitel (2009).chm |
4.81MB |
C++ for Programmers - Examples - Deitel - Deitel (2009).zip |
581.85KB |
C++ How to Program - Dietel - Prentice Hall (2011) .pdf |
56.21MB |
Calculus 7e - Stewart - Brooks-Cole (2012).pdf |
53.94MB |
Calculus for AP Early Trancendentals - Rogawski, Cannon - Freeman (2012).pdf |
73.25MB |
Calculus Without Limits - Almost - Sparks - Self-Published (2005).pdf |
2.10MB |
Canvas Pocket Reference - Flanagan - O'Reilly (2011).pdf |
5.72MB |
Chapter01.pdf |
181.55KB |
Chapter02.pdf |
244.09KB |
Chapter03.pdf |
427.20KB |
Chapter04.pdf |
330.02KB |
Chapter05.pdf |
907.76KB |
Chapter06.pdf |
117.57KB |
Chapter07.pdf |
310.16KB |
Chapter08.pdf |
48.35KB |
Chapter09.pdf |
166.45KB |
Chapter10.pdf |
91.11KB |
Chapter11.pdf |
299.34KB |
Chapter12.pdf |
118.70KB |
Chapter13.pdf |
74.74KB |
Chris Crawford on Game Design - Crawford - New Riders (2003).chm |
2.15MB |
Clean Code - A Handbook of Agile Software Craftsmanship - Martin - Prentice Hall (2009).pdf |
3.61MB |
Clever Alogrithms (Not so clever code) - Brownlee (2011).pdf |
2.99MB |
Cocoa and Objective C Up and Running - OReilly (2010).pdf |
10.44MB |
Cocoa Application Tutorial - Apple (2009).pdf |
2.93MB |
Cocoa Fundamentals - Apple (2010).pdf |
4.40MB |
Cocoa Programming a Quick Start Guide for Developers - Pragmatic (2010).pdf |
7.28MB |
Cocoa Programming Developer's Handbook - Addison-Wesley (2010).pdf |
11.18MB |
Cocoa Programming Developer's Handbook - Addison-Wesley (2010) - Examples.zip |
4.48MB |
Cocoa Recipes for Mac OS X - Peachpit (2010) .pdf |
4.66MB |
College Physics 9e - Serway, Vuille - Brooks-Cole (2011).pdf |
82.89MB |
Combinatorics The Rota Way - Rota, Kunk, Yan - Cambridge (2009).pdf |
2.17MB |
Computer Organization And Design The Hardware Software Interface - Patterson, Hennessy - Morgan Kaufmann (2005).pdf |
49.76MB |
Computer Programming using GNU Smalltalk - Gökel - Creative Commons (2009).pdf |
593.93KB |
Computer Programming using GNU Smalltalk - Gökel - Creative Commons (2009) - Source Code.zip |
11.32KB |
Concepts of Programming Languages.pdf |
212.02MB |
Core Techniques and Algorithms in Game Programming - Dalmau - New Riders (2003).pdf |
7.75MB |
Crafting Rails Applications - (Pragmatic Mar 2011).pdf |
2.60MB |
Creating Games with Unity and Maya - Watkins - Focal Press (2011).pdf |
21.78MB |
DAFX - Digital Audio Effects - Zolzer - Wiley (2002) .pdf |
24.29MB |
Data Structures for Game Programmers - Penton - Premier (2003).pdf |
16.31MB |
Design Patterns Elements of Reusable Object Oriented Software (Crappy HTML to PDF version).pdf |
3.44MB |
Dive Into Python 3 - Pilgram - Creative Commons (2009).pdf |
2.48MB |
Dive Into Python 3 - Pilgram - Creative Commons (2009) - Examples.zip |
78.03KB |
DSLs in Action - Ghosh - Manning (2011).pdf |
18.56MB |
Eloquent JavaScript - No Starch (2011).pdf |
6.78MB |
Eloquent Ruby - Olson (Addison Wesley 2011).pdf |
4.41MB |
Engineering Mathematics 6e - Bird - Newnes (2010).pdf |
3.79MB |
Erlang and OTP in Action - Logan, Merrit, Carlsson - Manning (2010).pdf |
10.27MB |
Erlang Programming - Cesarini, Thompson - O'Reilly (2009).pdf |
4.65MB |
Extream Programming Explained Embrace Change 1e - Beck - Creative Commons (2000).pdf |
552.81KB |
Extream Programming Explained Embrace Change 2e - Beck - Creative Commons (2005).chm |
824.44KB |
Flash Professional CS5 Visual QuickStart Guide - Ulrich - Peachpit (2011).pdf |
15.71MB |
flask-docs.pdf |
1.13MB |
Game Architecture and Design - Rollings, Morris - New Riders (2004).pdf |
8.77MB |
Game Character Design Complete - Franson, Thomas - Course Tech (2007).pdf |
11.99MB |
Game Design Foundations - Pedersen - Wordware (2003).chm |
11.42MB |
Game Design Theory and Practice - Rouse - Wordware (2005).chm |
32.16MB |
Game Physics - Eberly - Morgan Kaufmann (2004).pdf |
68.82MB |
Game Programming Golden Rules - Brownlow - Charles River (2004).pdf |
6.33MB |
Guide to Assembly Language - Streib - Springer (2011).pdf |
1.71MB |
Guide to Networks, 5th ed.pdf |
36.97MB |
Hackers and Painters - Graham (O'Reilly 2010).pdf |
1.79MB |
Hands-on Python Tutorial - Harrington - Loyola (2011).pdf |
998.20KB |
Haskell Language Report 2010.pdf |
1.43MB |
Head First Object Oriented Analysis and Design - McLaughlin, Pollice, West - O'Reilly (2007).pdf |
51.03MB |
Head First Object Oriented Analysis and Design - O'Reilly (2007).pdf |
51.03MB |
Head First Python - Barry - O'Reilly (2011).pdf |
28.20MB |
HTML5 and CSS3 - Hogan - Pragmatic (2010).pdf |
4.59MB |
HTML5 and CSS3 - Hogan - Pragmatic (2010) - Code.zip |
43.20MB |
HTML5 for Web Designers - Keith - A Book Apart (2010).pdf |
1.14MB |
Inside Smalltalk Vol 1 - LaLonde, Pugh - Prentice-Hall (1990).pdf |
18.29MB |
Inside Smalltalk Vol 2 - LaLonde, Pugh - Prentice-Hall (1990).pdf |
18.60MB |
Introducing Maya 2011 - Derakhshani - Sybex (2010).pdf |
18.55MB |
Introducing Maya 2011 - Derakhshani - Sybex (2010) - Resource Disk.iso.zip |
169.11MB |
Introducing Mudbox - Kermanikian - Wiley (2010).pdf |
32.79MB |
Invent Your Own Computer Games with Python 2e - Sweigart - Creative Commons (2010).pdf |
4.88MB |
Java and Mac OS X Developer Reference - Wiley (2010).pdf |
24.93MB |
Java - How to program 9e - Deitel - Deitel (2012).pdf |
20.89MB |
Jewish Problems - Khovanova, Radul - MIT (2011).pdf |
341.53KB |
jQuery.1.4.Reference.Guide - Packtpub (2010).pdf |
2.59MB |
jQuery 1.4 Reference Guide - Packtpub (2010).pdf |
2.59MB |
jQuery in Action - Manning (2008).pdf |
23.17MB |
jQuery Pocket Reference - O'Reilly (2011).pdf |
3.05MB |
jQuery Recipes - A Problem Solution Approach - Apress (2010).pdf |
4.69MB |
jQuery - Recipes a Problem Solution Approach - Apress (2010).pdf |
4.69MB |
Kluwer.Academic.The.Verilog.Hardware.Description.Language.Fifth.Edition.pdf |
7.71MB |
Land of Lisp - Barski (No Starch Press 2011).pdf |
18.64MB |
Learn Cocoa on the Mac - Apress (2010).pdf |
18.27MB |
Learn C on the Mac - Apress (2009).pdf |
5.58MB |
Learn HTML and CSS with w3schools - Wiley (2010).pdf |
10.09MB |
Learning Go - Gieben (2011).pdf |
1.40MB |
Learning Objective-C 2.0 - Addison-Wesly (2011).pdf |
2.82MB |
Learning Python 4e - Lutz - O'Reilly (2009).pdf |
5.74MB |
Learning XNA 4.0 - Reed - O'Reilly (2011).pdf |
6.47MB |
Learn Objective–C on the Mac - Apress (2009).pdf |
5.05MB |
Learn Python The Hard Way 2e - Zed Shaw - (2011).pdf |
750.79KB |
Learn to Tango with D - Bell, Igesund, Kelly, Parker - Apress (2007).pdf |
7.09MB |
Learn You a Haskell for Great Good - Lipovaca - No Starch (2011).pdf |
15.37MB |
Linear Algebra and Its Applications 4e - Lay - Addison-Wesley (2012).pdf |
8.56MB |
Linear Algebra and Its Applications 4e - Stang - Thompson (2006).pdf |
13.00MB |
Linear Algebra in 25 Lectures - Denton, Waldron - Creative Commons (2011).pdf |
1.12MB |
Mac Programming for Absolute Beginners - Apress - (2011).pdf |
10.95MB |
Mano,Kime - Logic and Computer Design Fundamentals 3e - part I.pdf |
56.09MB |
Mano,Kime - Logic and Computer Design Fundamentals 3e - part II.pdf |
42.39MB |
Mastering Autodesk Maya 2011 - Keller - Wiley (2010).pdf |
33.09MB |
Mastering Autodesk Maya 2011 - Keller - Wiley (2010) - Project Files.rar |
417.62MB |
Mathematics and Physics for Programmers - Pallai - Charles River (2005).pdf |
6.83MB |
Mathematics for 3D Game Programming and Computer Graphics 2e - Lengyel - Charles River (2004).pdf |
15.52MB |
Metaprogramming Ruby - Perrotta (Pragmatic 2010).pdf |
5.69MB |
Microsoft Visual Studio 2010 Unleashed - Snell, Powers - Sams (2010).pdf |
39.04MB |
MIT CS 6.001 Lecture Notes.zip |
23.24MB |
Modern Perl - Warden - Chromatic (2010).pdf |
1.53MB |
MS 10226A - Programming in C# with Visual Studio 2010 - Lab Manual.pdf |
4.56MB |
MS 10226A - Programming in C# with Visual Studio 2010 - Trainer Handbook Vol1.pdf |
31.11MB |
MS 10226A - Programming in C# with Visual Studio 2010 - Trainer Handbook Vol2.pdf |
22.32MB |
Multi-Threaded Game Engine Design - Harbour - Course Tech (2011).pdf |
9.89MB |
Objective-C - Apple (2010).pdf |
911.43KB |
Objective-C Developer Reference - Wiley (2011).pdf |
12.87MB |
Objective-C for Absolute Beginners - Apress - (2010).pdf |
13.90MB |
Objective-C Phrasebook - Addley-Weston (2011).pdf |
3.19MB |
Objective-C Phrasebook - Addley-Weston (2011).pdf |
3.19MB |
Objective-C Visual QuickStart Guide - Holzner - Peachpit (2010).pdf |
1.48MB |
OGRE 3D 1.7 Beginner's Guide - Felix Kerger - Packt (2010).pdf |
5.71MB |
OpenGL Programming Guide for Mac OS X - Apple (2011).pdf |
5.02MB |
Panda3D 1.7 Game Developer's Cookbook - Lang - Packt (2011).pdf |
5.93MB |
Panda3D 1.7 Game Developer's Cookbook - Lang - Packt (2011) - Source Code.zip |
10.69MB |
Pharo by Example - Black, Ducasse, Nierstrasz, Pollet- Creative Commons (2009).pdf |
8.92MB |
Physics For Game Programmers - Palmer - Apress (2005).pdf |
4.96MB |
Physics for Scientists and Engineers with Modern Physics 8e - Serway, Jewett - Brooks-Cole (2010).pdf |
68.94MB |
Postmortems From GameDeveloper - Grossman - CMP (2003).pdf |
16.00MB |
Practical Prototype and script.aculo.us - Apress (2008).pdf |
4.40MB |
Pragmatic Guide to Javascript - Pragmatic (2010).pdf |
4.55MB |
Precalculus 9e - Sullivan - Prentice Hall (2012).pdf |
46.90MB |
Precalculus A Problems-Oriented Approach - Cohen - Thomson (2005).pdf |
10.93MB |
Precalculus A Right Triangle Approach 4e - Beecher, Penna, Bittinger - Addison-Wesley (2012).pdf |
21.36MB |
Pro Git.pdf |
3.87MB |
Programming C# 4.0 6e - Griffiths, Adams, Liberty - O'Reilly (2010).pdf |
11.00MB |
Programming Clojure - Halloway - Pragmatic (2009).pdf |
4.82MB |
Programming Erlang - Armstrong - Pragmatic (2007).pdf |
2.65MB |
Programming in Objective-C 3e - Kochan - Addison-Wesly (2011).epub |
6.38MB |
Programming in Objective-C 3e - Kochan - Addison-Wesly (2011).pdf |
4.93MB |
Programming in Python 3 2e - Mark Summerfield - Addison Wesley (2009).pdf |
3.15MB |
Programming in Scala 2e - Artima (2010).pdf |
17.80MB |
Programming Language Pragmatics 2e - Michael Scott - Morgan Kauffman (2006).pdf |
8.18MB |
Programming Python 4e - O'Reilly (2010).pdf |
29.44MB |
Programming Ruby 1.9 3e - Pragmatic (2010).pdf |
7.22MB |
Pro HTML5 Programming - Lubbers, Albers, Salim - Apress (2010).pdf |
5.08MB |
Pro Objective-C Design Patterns for iOS - Apress (2010).pdf |
26.28MB |
Prototype and script.aculo.us - Pragmatic (2007).pdf |
4.46MB |
Python Scripting for Computational Science 3e - Langtangen - Springer (2008).pdf |
6.31MB |
Quartz 2D Programming Guide - Apple (2009).pdf |
26.64MB |
Rails AntiPatterns - Addison-Wesly (2011).pdf |
4.51MB |
Rails Test Prescriptions - Rappin (Pragmatic 2011).pdf |
5.79MB |
Readme.txt |
53B |
Real World Haskell - O’Sullivan, Goerzen, Stewart - O'Reilly (2009).pdf |
5.30MB |
Regular Expressions Cookbook - Goyvaerts, Levithan - OReilly (2009).pdf |
5.78MB |
Ruby Best Practices - O'Reilly (With cover 2009).pdf |
2.00MB |
Ruby on Rails 3 Tutorial - Addison-Wesly (2011).pdf |
8.54MB |
Ruby Programming - Jerry Ford - Course Tech (2011).pdf |
6.93MB |
Scrum in Action Agile Software Project Management and Development - Pham - Course Tech (2012).pdf |
3.05MB |
Seven Languages in Seven Weeks - Tate (Pragmatic 2010).pdf |
4.91MB |
Simple Scheme - Introducing Computer Science - Harvey, Wright - MIT Press (1999).pdf |
6.96MB |
Smalltalk, Objects, and Design - Liu (Self Published 1999).pdf |
12.50MB |
Smalltalk Best Practice Patterns (draft) - Kent Beck - Prentice-Hall (1996).pdf |
243.36KB |
Smalltalk By Example - Sharp - Creative Commons (1997).pdf |
5.87MB |
Smalltalk with Style - Kilmas, Skublics, Thomas - Printice-Hall (1996).pdf |
8.47MB |
Smashing CSS - Meyer - Wiley (2010).pdf |
21.10MB |
Software Engineering for Game Developers - Flynt, Salem - Thomson (2005).pdf |
24.86MB |
Software Testing with Visual Studio 2010 - Levinson - Addison-Wesley (2011).pdf |
19.21MB |
Teach Yourself Scheme in Fixnum Days - Dorai Sitaram - Creative Commons (2004).pdf |
1.28MB |
Technical Mathematics with Calculus - Calter - Wiley (2011).pdf |
39.88MB |
Test Driven Development A practicle Guide - David Astels (2003) chm.pdf |
17.97MB |
Test-Driven Development By Example - Kent Beck (2002).chm |
382.24KB |
Test-Driven Development By Example - Kent Beck (2002).pdf |
5.10MB |
The Art and Science of Smalltalk - Lewis, Simon - Prentice Hall (1995).pdf |
5.91MB |
The Art of Agile Development - (2008).pdf |
9.53MB |
The C Programming Language 2nd - Kernighan, Ritchie - Prentice Hall (1988).pdf |
2.77MB |
The D Programming Language - Alexandrescu - Addision-Wesley (2010).pdf |
4.87MB |
The Elements of Computing Systems - Building a Modern Computer from First Principles.pdf |
11.78MB |
The Elements of User Experience 2nd - Garrett (New Riders 2011).pdf |
2.94MB |
The Joy of Clojure - Fogus, Houser - Manning (2010).pdf |
22.01MB |
The Little Schemer - Friedman, Felleisen - MIT Press (1995).pdf |
5.65MB |
The Object-Oriented Thought Process - Weisfeld - Addison-Wesley (2009).pdf |
3.35MB |
The Python Standard Library by Example - Doug Hellmann - Addison Wesley (2011).epub |
2.04MB |
The Python Standard Library by Example - Doug Hellmann - Addison Wesley (2011).pdf |
5.75MB |
The Quick Python Book 2e - Vernon Ceder - Manning (2010).pdf |
2.89MB |
The Rails 3 Way 2nd Edition - Addison Wesley (2010).pdf |
8.79MB |
The Seasoned Schemer - Friedman, Felleisen - MIT Press (1995).pdf |
6.18MB |
The Theory and Technique of Electronic Music (Draft) - Puckette - World Scientific (2006).pdf |
1.86MB |
The Well Grounded Rubyist - Black - Manning (2009).pdf |
5.14MB |
The Well Grounded Rubyist - Source Code - Black - Manning (2009).zip |
61.04KB |
Thomas' Calculus 12e - Thomas, Weir, Hass - Addison-Wesley (2010).pdf |
341.10MB |
Thomas' Calculus 12e - Thomas, Weir, Hass - Addison-Wesley (2010) - Multivariable Solutions.zip |
12.17MB |
Thomas' Calculus 12e - Thomas, Weir, Hass - Addison-Wesley (2010) - Single Variable Solutions.zip |
28.67MB |
Typography - Smashing (2011).pdf |
13.26MB |
Ultimate Game Design Building Game Worlds - Meigs - McGraw-Hill (2003).pdf |
6.59MB |
Unity 3D Game Development by Example Beginners Guide - Mclean - Packtpub (2010).pdf |
14.13MB |
Unity 3D Game Development by Example Beginners Guide - Mclean - Packtpub (2010) - Cropped.pdf |
7.45MB |
Unity 3 Game Development Hotshot - Wittayabundit - Packt (2011).pdf |
6.98MB |
Unity Game Development Essentials - Goldstone - Packt (2009).pdf |
6.62MB |
Unity Game Development Essentials - Goldstone - Packt (2009) - Assets and code.zip |
5.92MB |
Using JRuby - Pragmatic (2011).pdf |
5.36MB |
Verilog HDL - Samir Palnitkar.pdf |
11.17MB |
Version Control by Example - Sink - Creative Commons (2011).pdf |
5.99MB |
Visual Studio 2010 and NET 4 Six in One - Wrox (2010).pdf |
35.89MB |
Why's (Poignant) Guide to Ruby - why the lucky stiff - Creative Commons (2005).pdf |
4.18MB |
XNA 4.0 Game Development by Example - Jaegers - Packt (2010).pdf |
10.66MB |