Torrent Info
Title The Actually Useful Programming Library
Category Books
Size 4.01GB

Files List
Please note that this page does not hosts or makes available any of the listed filenames. You cannot download any of those files from here.
00 Textbook.pdf 7.62MB
00 Textbook - KindleDX.pdf 7.75MB
00 Textbook - Sony505.pdf 8.65MB
01 Archetype summary.pdf 66.19KB
02 Flashcards.pdf 395.17KB
03 Sage Supplement.pdf 536.66KB
03 Sage Supplement Files.zip 1.29MB
3D Game Engine Architecture - Eberly - Morgan Kaufmann (2005).pdf 3.77MB
3D Geometry Tutorials - Geometric Tools (2008).rar 11.27MB
3D Math Primer for Graphics and Game Development - Dunn, Parberry - Wordware (2002).pdf 12.48MB
A Beginners Guide to Graph Theory 2e - Wallis - Birkhauser (2007).pdf 3.03MB
Agile Principles Patterns and Practices In C# - Martin - Prentice Hall (2007) - From HTML.pdf 12.97MB
AI for Game Developers - Bourg, Seeman - O'Reilly (2004).pdf 5.49MB
AI for Game Developers - Bourg, Seeman - O'Reilly (2004) - Examples.rar 5.49MB
AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors - New Riders (2003).chm 3.18MB
AI Game Engine Programming - Schwab - Charles River Media (2004).pdf 76.63MB
Algorithmic Graph Theory - Joyner, Nguyen, Cohen - Creative Commons (2011).pdf 5.01MB
An Introduction To Linear Algebra - Kuttler (2010).pdf 2.56MB
An Introduction to Modern Mathematical Computing with Maple - Borwein, Skerritt - Springer (2011).pdf 4.36MB
Apress.Beginning.3D.Game.Development.with.Unity.May.2011.epub 38.82MB
Apress.Beginning.3D.Game.Development.with.Unity.May.2011.mobi 26.65MB
A Problem Course in Mathematical Logic - Bilaniuk - Creative Commons (2003).pdf 726.20KB
Artificial Intelligence for Games - Millington - Morgan Kaufmann (2006).pdf 5.26MB
Artificial Intelligence for Games - Millington - Morgan Kaufmann (2006) - Source Code.rar 1.50MB
Beautiful Code - (O'Reilly 2007).pdf 4.04MB
Beautiful Data - (O'Reilly 2009).pdf 12.57MB
Beginning 3D Game Development with Unity - Blackman - Apress (2011).pdf 24.39MB
Beginning C++ Through Game Programming 3e - Dawson - Course Tech (2011).pdf 4.22MB
Beginning Game Development with Python and Pygame - McGugan - Apress (2007).pdf 8.10MB
Beginning Game Level Design - Feil, Scattergood - Course Tech (2005).pdf 5.47MB
Beginning iPhone Games Development - Apress (2010).pdf 12.44MB
Beginning Java SE 6 Game Programming 3e - Harbour - Course Tech (2012).pdf 4.12MB
Beginning Mac OS X Snow Leopard Programming - 7Summits (2010).pdf 60.86MB
Beginning Mac Programming - Pragmatic (2010).pdf 5.48MB
Beginning Math and Physics for Game Programmers - Stahler - New riders (2004).chm 2.69MB
Beginning OpenGL Game Programming 2e - Benstead - Course tech (2009).pdf 2.86MB
Big Jave (4th Ed) - Cay Horstmann - Wiley (2010).pdf 39.07MB
Blender 2.5 Hotshot - Herreño - Packt (2011).pdf 7.17MB
Blocks Programming Topics - Apple (2011).pdf 239.35KB
C# 2010 and the .NET 4 Platform 5e - Troelsen - Apress (2010).pdf 22.70MB
C# 4.0 Unleashed - Smet - Sams (2011).pdf 56.26MB
C# Game Programming For Serious Game Creation - Schuller - Course Tech (2011).pdf 5.61MB
C++ for Everyone 2e - Horstmann - Wiley (2012).pdf 27.13MB
C++ for Programmers - Deitel - Deitel (2009).chm 4.81MB
C++ for Programmers - Examples - Deitel - Deitel (2009).zip 581.85KB
C++ How to Program - Dietel - Prentice Hall (2011) .pdf 56.21MB
Calculus 7e - Stewart - Brooks-Cole (2012).pdf 53.94MB
Calculus for AP Early Trancendentals - Rogawski, Cannon - Freeman (2012).pdf 73.25MB
Calculus Without Limits - Almost - Sparks - Self-Published (2005).pdf 2.10MB
Canvas Pocket Reference - Flanagan - O'Reilly (2011).pdf 5.72MB
Chapter01.pdf 181.55KB
Chapter02.pdf 244.09KB
Chapter03.pdf 427.20KB
Chapter04.pdf 330.02KB
Chapter05.pdf 907.76KB
Chapter06.pdf 117.57KB
Chapter07.pdf 310.16KB
Chapter08.pdf 48.35KB
Chapter09.pdf 166.45KB
Chapter10.pdf 91.11KB
Chapter11.pdf 299.34KB
Chapter12.pdf 118.70KB
Chapter13.pdf 74.74KB
Chris Crawford on Game Design - Crawford - New Riders (2003).chm 2.15MB
Clean Code - A Handbook of Agile Software Craftsmanship - Martin - Prentice Hall (2009).pdf 3.61MB
Clever Alogrithms (Not so clever code) - Brownlee (2011).pdf 2.99MB
Cocoa and Objective C Up and Running - OReilly (2010).pdf 10.44MB
Cocoa Application Tutorial - Apple (2009).pdf 2.93MB
Cocoa Fundamentals - Apple (2010).pdf 4.40MB
Cocoa Programming a Quick Start Guide for Developers - Pragmatic (2010).pdf 7.28MB
Cocoa Programming Developer's Handbook - Addison-Wesley (2010).pdf 11.18MB
Cocoa Programming Developer's Handbook - Addison-Wesley (2010) - Examples.zip 4.48MB
Cocoa Recipes for Mac OS X - Peachpit (2010) .pdf 4.66MB
College Physics 9e - Serway, Vuille - Brooks-Cole (2011).pdf 82.89MB
Combinatorics The Rota Way - Rota, Kunk, Yan - Cambridge (2009).pdf 2.17MB
Computer Organization And Design The Hardware Software Interface - Patterson, Hennessy - Morgan Kaufmann (2005).pdf 49.76MB
Computer Programming using GNU Smalltalk - Gökel - Creative Commons (2009).pdf 593.93KB
Computer Programming using GNU Smalltalk - Gökel - Creative Commons (2009) - Source Code.zip 11.32KB
Concepts of Programming Languages.pdf 212.02MB
Core Techniques and Algorithms in Game Programming - Dalmau - New Riders (2003).pdf 7.75MB
Crafting Rails Applications - (Pragmatic Mar 2011).pdf 2.60MB
Creating Games with Unity and Maya - Watkins - Focal Press (2011).pdf 21.78MB
DAFX - Digital Audio Effects - Zolzer - Wiley (2002) .pdf 24.29MB
Data Structures for Game Programmers - Penton - Premier (2003).pdf 16.31MB
Design Patterns Elements of Reusable Object Oriented Software (Crappy HTML to PDF version).pdf 3.44MB
Dive Into Python 3 - Pilgram - Creative Commons (2009).pdf 2.48MB
Dive Into Python 3 - Pilgram - Creative Commons (2009) - Examples.zip 78.03KB
DSLs in Action - Ghosh - Manning (2011).pdf 18.56MB
Eloquent JavaScript - No Starch (2011).pdf 6.78MB
Eloquent Ruby - Olson (Addison Wesley 2011).pdf 4.41MB
Engineering Mathematics 6e - Bird - Newnes (2010).pdf 3.79MB
Erlang and OTP in Action - Logan, Merrit, Carlsson - Manning (2010).pdf 10.27MB
Erlang Programming - Cesarini, Thompson - O'Reilly (2009).pdf 4.65MB
Extream Programming Explained Embrace Change 1e - Beck - Creative Commons (2000).pdf 552.81KB
Extream Programming Explained Embrace Change 2e - Beck - Creative Commons (2005).chm 824.44KB
Flash Professional CS5 Visual QuickStart Guide - Ulrich - Peachpit (2011).pdf 15.71MB
flask-docs.pdf 1.13MB
Game Architecture and Design - Rollings, Morris - New Riders (2004).pdf 8.77MB
Game Character Design Complete - Franson, Thomas - Course Tech (2007).pdf 11.99MB
Game Design Foundations - Pedersen - Wordware (2003).chm 11.42MB
Game Design Theory and Practice - Rouse - Wordware (2005).chm 32.16MB
Game Physics - Eberly - Morgan Kaufmann (2004).pdf 68.82MB
Game Programming Golden Rules - Brownlow - Charles River (2004).pdf 6.33MB
Guide to Assembly Language - Streib - Springer (2011).pdf 1.71MB
Guide to Networks, 5th ed.pdf 36.97MB
Hackers and Painters - Graham (O'Reilly 2010).pdf 1.79MB
Hands-on Python Tutorial - Harrington - Loyola (2011).pdf 998.20KB
Haskell Language Report 2010.pdf 1.43MB
Head First Object Oriented Analysis and Design - McLaughlin, Pollice, West - O'Reilly (2007).pdf 51.03MB
Head First Object Oriented Analysis and Design - O'Reilly (2007).pdf 51.03MB
Head First Python - Barry - O'Reilly (2011).pdf 28.20MB
HTML5 and CSS3 - Hogan - Pragmatic (2010).pdf 4.59MB
HTML5 and CSS3 - Hogan - Pragmatic (2010) - Code.zip 43.20MB
HTML5 for Web Designers - Keith - A Book Apart (2010).pdf 1.14MB
Inside Smalltalk Vol 1 - LaLonde, Pugh - Prentice-Hall (1990).pdf 18.29MB
Inside Smalltalk Vol 2 - LaLonde, Pugh - Prentice-Hall (1990).pdf 18.60MB
Introducing Maya 2011 - Derakhshani - Sybex (2010).pdf 18.55MB
Introducing Maya 2011 - Derakhshani - Sybex (2010) - Resource Disk.iso.zip 169.11MB
Introducing Mudbox - Kermanikian - Wiley (2010).pdf 32.79MB
Invent Your Own Computer Games with Python 2e - Sweigart - Creative Commons (2010).pdf 4.88MB
Java and Mac OS X Developer Reference - Wiley (2010).pdf 24.93MB
Java - How to program 9e - Deitel - Deitel (2012).pdf 20.89MB
Jewish Problems - Khovanova, Radul - MIT (2011).pdf 341.53KB
jQuery.1.4.Reference.Guide - Packtpub (2010).pdf 2.59MB
jQuery 1.4 Reference Guide - Packtpub (2010).pdf 2.59MB
jQuery in Action - Manning (2008).pdf 23.17MB
jQuery Pocket Reference - O'Reilly (2011).pdf 3.05MB
jQuery Recipes - A Problem Solution Approach - Apress (2010).pdf 4.69MB
jQuery - Recipes a Problem Solution Approach - Apress (2010).pdf 4.69MB
Kluwer.Academic.The.Verilog.Hardware.Description.Language.Fifth.Edition.pdf 7.71MB
Land of Lisp - Barski (No Starch Press 2011).pdf 18.64MB
Learn Cocoa on the Mac - Apress (2010).pdf 18.27MB
Learn C on the Mac - Apress (2009).pdf 5.58MB
Learn HTML and CSS with w3schools - Wiley (2010).pdf 10.09MB
Learning Go - Gieben (2011).pdf 1.40MB
Learning Objective-C 2.0 - Addison-Wesly (2011).pdf 2.82MB
Learning Python 4e - Lutz - O'Reilly (2009).pdf 5.74MB
Learning XNA 4.0 - Reed - O'Reilly (2011).pdf 6.47MB
Learn Objective–C on the Mac - Apress (2009).pdf 5.05MB
Learn Python The Hard Way 2e - Zed Shaw - (2011).pdf 750.79KB
Learn to Tango with D - Bell, Igesund, Kelly, Parker - Apress (2007).pdf 7.09MB
Learn You a Haskell for Great Good - Lipovaca - No Starch (2011).pdf 15.37MB
Linear Algebra and Its Applications 4e - Lay - Addison-Wesley (2012).pdf 8.56MB
Linear Algebra and Its Applications 4e - Stang - Thompson (2006).pdf 13.00MB
Linear Algebra in 25 Lectures - Denton, Waldron - Creative Commons (2011).pdf 1.12MB
Mac Programming for Absolute Beginners - Apress - (2011).pdf 10.95MB
Mano,Kime - Logic and Computer Design Fundamentals 3e - part I.pdf 56.09MB
Mano,Kime - Logic and Computer Design Fundamentals 3e - part II.pdf 42.39MB
Mastering Autodesk Maya 2011 - Keller - Wiley (2010).pdf 33.09MB
Mastering Autodesk Maya 2011 - Keller - Wiley (2010) - Project Files.rar 417.62MB
Mathematics and Physics for Programmers - Pallai - Charles River (2005).pdf 6.83MB
Mathematics for 3D Game Programming and Computer Graphics 2e - Lengyel - Charles River (2004).pdf 15.52MB
Metaprogramming Ruby - Perrotta (Pragmatic 2010).pdf 5.69MB
Microsoft Visual Studio 2010 Unleashed - Snell, Powers - Sams (2010).pdf 39.04MB
MIT CS 6.001 Lecture Notes.zip 23.24MB
Modern Perl - Warden - Chromatic (2010).pdf 1.53MB
MS 10226A - Programming in C# with Visual Studio 2010 - Lab Manual.pdf 4.56MB
MS 10226A - Programming in C# with Visual Studio 2010 - Trainer Handbook Vol1.pdf 31.11MB
MS 10226A - Programming in C# with Visual Studio 2010 - Trainer Handbook Vol2.pdf 22.32MB
Multi-Threaded Game Engine Design - Harbour - Course Tech (2011).pdf 9.89MB
Objective-C - Apple (2010).pdf 911.43KB
Objective-C Developer Reference - Wiley (2011).pdf 12.87MB
Objective-C for Absolute Beginners - Apress - (2010).pdf 13.90MB
Objective-C Phrasebook - Addley-Weston (2011).pdf 3.19MB
Objective-C Phrasebook - Addley-Weston (2011).pdf 3.19MB
Objective-C Visual QuickStart Guide - Holzner - Peachpit (2010).pdf 1.48MB
OGRE 3D 1.7 Beginner's Guide - Felix Kerger - Packt (2010).pdf 5.71MB
OpenGL Programming Guide for Mac OS X - Apple (2011).pdf 5.02MB
Panda3D 1.7 Game Developer's Cookbook - Lang - Packt (2011).pdf 5.93MB
Panda3D 1.7 Game Developer's Cookbook - Lang - Packt (2011) - Source Code.zip 10.69MB
Pharo by Example - Black, Ducasse, Nierstrasz, Pollet- Creative Commons (2009).pdf 8.92MB
Physics For Game Programmers - Palmer - Apress (2005).pdf 4.96MB
Physics for Scientists and Engineers with Modern Physics 8e - Serway, Jewett - Brooks-Cole (2010).pdf 68.94MB
Postmortems From GameDeveloper - Grossman - CMP (2003).pdf 16.00MB
Practical Prototype and script.aculo.us - Apress (2008).pdf 4.40MB
Pragmatic Guide to Javascript - Pragmatic (2010).pdf 4.55MB
Precalculus 9e - Sullivan - Prentice Hall (2012).pdf 46.90MB
Precalculus A Problems-Oriented Approach - Cohen - Thomson (2005).pdf 10.93MB
Precalculus A Right Triangle Approach 4e - Beecher, Penna, Bittinger - Addison-Wesley (2012).pdf 21.36MB
Pro Git.pdf 3.87MB
Programming C# 4.0 6e - Griffiths, Adams, Liberty - O'Reilly (2010).pdf 11.00MB
Programming Clojure - Halloway - Pragmatic (2009).pdf 4.82MB
Programming Erlang - Armstrong - Pragmatic (2007).pdf 2.65MB
Programming in Objective-C 3e - Kochan - Addison-Wesly (2011).epub 6.38MB
Programming in Objective-C 3e - Kochan - Addison-Wesly (2011).pdf 4.93MB
Programming in Python 3 2e - Mark Summerfield - Addison Wesley (2009).pdf 3.15MB
Programming in Scala 2e - Artima (2010).pdf 17.80MB
Programming Language Pragmatics 2e - Michael Scott - Morgan Kauffman (2006).pdf 8.18MB
Programming Python 4e - O'Reilly (2010).pdf 29.44MB
Programming Ruby 1.9 3e - Pragmatic (2010).pdf 7.22MB
Pro HTML5 Programming - Lubbers, Albers, Salim - Apress (2010).pdf 5.08MB
Pro Objective-C Design Patterns for iOS - Apress (2010).pdf 26.28MB
Prototype and script.aculo.us - Pragmatic (2007).pdf 4.46MB
Python Scripting for Computational Science 3e - Langtangen - Springer (2008).pdf 6.31MB
Quartz 2D Programming Guide - Apple (2009).pdf 26.64MB
Rails AntiPatterns - Addison-Wesly (2011).pdf 4.51MB
Rails Test Prescriptions - Rappin (Pragmatic 2011).pdf 5.79MB
Readme.txt 53B
Real World Haskell - O’Sullivan, Goerzen, Stewart - O'Reilly (2009).pdf 5.30MB
Regular Expressions Cookbook - Goyvaerts, Levithan - OReilly (2009).pdf 5.78MB
Ruby Best Practices - O'Reilly (With cover 2009).pdf 2.00MB
Ruby on Rails 3 Tutorial - Addison-Wesly (2011).pdf 8.54MB
Ruby Programming - Jerry Ford - Course Tech (2011).pdf 6.93MB
Scrum in Action Agile Software Project Management and Development - Pham - Course Tech (2012).pdf 3.05MB
Seven Languages in Seven Weeks - Tate (Pragmatic 2010).pdf 4.91MB
Simple Scheme - Introducing Computer Science - Harvey, Wright - MIT Press (1999).pdf 6.96MB
Smalltalk, Objects, and Design - Liu (Self Published 1999).pdf 12.50MB
Smalltalk Best Practice Patterns (draft) - Kent Beck - Prentice-Hall (1996).pdf 243.36KB
Smalltalk By Example - Sharp - Creative Commons (1997).pdf 5.87MB
Smalltalk with Style - Kilmas, Skublics, Thomas - Printice-Hall (1996).pdf 8.47MB
Smashing CSS - Meyer - Wiley (2010).pdf 21.10MB
Software Engineering for Game Developers - Flynt, Salem - Thomson (2005).pdf 24.86MB
Software Testing with Visual Studio 2010 - Levinson - Addison-Wesley (2011).pdf 19.21MB
Teach Yourself Scheme in Fixnum Days - Dorai Sitaram - Creative Commons (2004).pdf 1.28MB
Technical Mathematics with Calculus - Calter - Wiley (2011).pdf 39.88MB
Test Driven Development A practicle Guide - David Astels (2003) chm.pdf 17.97MB
Test-Driven Development By Example - Kent Beck (2002).chm 382.24KB
Test-Driven Development By Example - Kent Beck (2002).pdf 5.10MB
The Art and Science of Smalltalk - Lewis, Simon - Prentice Hall (1995).pdf 5.91MB
The Art of Agile Development - (2008).pdf 9.53MB
The C Programming Language 2nd - Kernighan, Ritchie - Prentice Hall (1988).pdf 2.77MB
The D Programming Language - Alexandrescu - Addision-Wesley (2010).pdf 4.87MB
The Elements of Computing Systems - Building a Modern Computer from First Principles.pdf 11.78MB
The Elements of User Experience 2nd - Garrett (New Riders 2011).pdf 2.94MB
The Joy of Clojure - Fogus, Houser - Manning (2010).pdf 22.01MB
The Little Schemer - Friedman, Felleisen - MIT Press (1995).pdf 5.65MB
The Object-Oriented Thought Process - Weisfeld - Addison-Wesley (2009).pdf 3.35MB
The Python Standard Library by Example - Doug Hellmann - Addison Wesley (2011).epub 2.04MB
The Python Standard Library by Example - Doug Hellmann - Addison Wesley (2011).pdf 5.75MB
The Quick Python Book 2e - Vernon Ceder - Manning (2010).pdf 2.89MB
The Rails 3 Way 2nd Edition - Addison Wesley (2010).pdf 8.79MB
The Seasoned Schemer - Friedman, Felleisen - MIT Press (1995).pdf 6.18MB
The Theory and Technique of Electronic Music (Draft) - Puckette - World Scientific (2006).pdf 1.86MB
The Well Grounded Rubyist - Black - Manning (2009).pdf 5.14MB
The Well Grounded Rubyist - Source Code - Black - Manning (2009).zip 61.04KB
Thomas' Calculus 12e - Thomas, Weir, Hass - Addison-Wesley (2010).pdf 341.10MB
Thomas' Calculus 12e - Thomas, Weir, Hass - Addison-Wesley (2010) - Multivariable Solutions.zip 12.17MB
Thomas' Calculus 12e - Thomas, Weir, Hass - Addison-Wesley (2010) - Single Variable Solutions.zip 28.67MB
Typography - Smashing (2011).pdf 13.26MB
Ultimate Game Design Building Game Worlds - Meigs - McGraw-Hill (2003).pdf 6.59MB
Unity 3D Game Development by Example Beginners Guide - Mclean - Packtpub (2010).pdf 14.13MB
Unity 3D Game Development by Example Beginners Guide - Mclean - Packtpub (2010) - Cropped.pdf 7.45MB
Unity 3 Game Development Hotshot - Wittayabundit - Packt (2011).pdf 6.98MB
Unity Game Development Essentials - Goldstone - Packt (2009).pdf 6.62MB
Unity Game Development Essentials - Goldstone - Packt (2009) - Assets and code.zip 5.92MB
Using JRuby - Pragmatic (2011).pdf 5.36MB
Verilog HDL - Samir Palnitkar.pdf 11.17MB
Version Control by Example - Sink - Creative Commons (2011).pdf 5.99MB
Visual Studio 2010 and NET 4 Six in One - Wrox (2010).pdf 35.89MB
Why's (Poignant) Guide to Ruby - why the lucky stiff - Creative Commons (2005).pdf 4.18MB
XNA 4.0 Game Development by Example - Jaegers - Packt (2010).pdf 10.66MB
Distribution statistics by country
United States (US) 5
Czechia (CZ) 2
United Kingdom (GB) 2
Romania (RO) 2
Spain (ES) 1
Brazil (BR) 1
Switzerland (CH) 1
India (IN) 1
Ukraine (UA) 1
Russia (RU) 1
Canada (CA) 1
France (FR) 1
Israel (IL) 1
Republic of Korea (KR) 1
Total 21
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