Please note that this page does not hosts or makes available any of the listed filenames. You
cannot download any of those files from here.
|
[FreeCourseSite.com].txt |
1.07KB |
[FreeCourseSite.com].url |
127B |
[HaxTech.me].txt |
1.05KB |
[HaxTech.me].url |
123B |
1.1 multiplayer-UI.zip.zip |
63.54KB |
1.2 shooter-multiplayer-START.zip.zip |
20.17MB |
1.3 shooter-multiplayer 13-FINISHED.zip.zip |
30.56MB |
1.4 new-assets.zip.zip |
5.82MB |
1. Bonus - files.html |
27.23KB |
1. Controlling only one player character in multiplayer.mp4 |
23.20MB |
1. Create new player costume materials.mp4 |
13.56MB |
1. Download single player project and test it.mp4 |
29.99MB |
1. Introduction.mp4 |
46.10MB |
1. Multiplayer enemy spawn point setup.mp4 |
10.14MB |
1. Overview of hosting a Unity game online.mp4 |
1.38MB |
10. Prevent shooting firebolts when dead.mp4 |
28.39MB |
11. Programming the multiplayer respawn.mp4 |
27.96MB |
12. How to easily test multiplayer by running multiple builds.mp4 |
20.69MB |
13. Synchronizing respawn on server and clients.mp4 |
25.61MB |
14. Testing the player life cycle.mp4 |
12.62MB |
15. Respawn player visual countdown timer.mp4 |
51.14MB |
16. Keeping score of player kills count.mp4 |
39.78MB |
2. Create an online git repository.mp4 |
4.85MB |
2. Getting the scripts ready for multiplayer.mp4 |
61.55MB |
2. Programming the enemy respawn script.mp4 |
49.59MB |
2. Swapping player costumes for multiplayer use.mp4 |
21.19MB |
2. Synchronizing firebolts from server to clients.mp4 |
29.60MB |
3. Adding the multiplayer network manager and HUD.mp4 |
26.10MB |
3. Synchronizing player position and animations.mp4 |
19.40MB |
3. Temporarly disabling enemies and vehicles.mp4 |
9.20MB |
3. Tweaking the enemy respawning logic.mp4 |
32.49MB |
3. Unity online git repository setup.mp4 |
17.63MB |
4. Adding firebolt prefabs.mp4 |
18.47MB |
4. Adding multiple enemy spawn points.mp4 |
9.86MB |
4. Creating multiplayer spawn points.mp4 |
32.43MB |
4. Creating player unique names (part 1 of 2).mp4 |
21.52MB |
4. Unity Editor git settings.mp4 |
11.14MB |
5. Creating player unique names (part 2 of 2).mp4 |
27.47MB |
5. Firing red or blue firebolts.mp4 |
59.08MB |
5. Launching 2 games simultaneously on your computer.mp4 |
12.71MB |
5. Synchronizing vehicles in multiplayer games.mp4 |
22.54MB |
5. Unity Cloud multiplayer setup matchmaking.mp4 |
30.97MB |
6. Camera follow local player and lighting effects.mp4 |
33.79MB |
6. Launching a build in Unity Cloud.mp4 |
16.22MB |
6. Programming player taking damage on all clients.mp4 |
44.93MB |
7. Create a custom multiplayer menu and script.mp4 |
45.06MB |
7. displaying health points as text.mp4 |
22.85MB |
7. Synchronize vehicle collision with server and clients.mp4 |
10.66MB |
8. Connecting the custom network manager to the play level.mp4 |
31.23MB |
8. Create a health bar.mp4 |
41.50MB |
9. Synchronizing healthbar across clients and testing.mp4 |
19.69MB |