Torrent Info
Title Foundations.Of.Programming.Design.Patterns
Category
Size 336.30MB

Files List
Please note that this page does not hosts or makes available any of the listed filenames. You cannot download any of those files from here.
00.01. Welcome.f4v 6.99MB
00.02. What you should know before watching this course.f4v 5.48MB
00.03. Using the exercise files.f4v 4.38MB
01.01. Understanding the need for design patterns.f4v 1.82MB
01.02. What are design patterns.f4v 5.55MB
01.03. Using design patterns.f4v 3.05MB
02.01. Understanding the pitfalls of inheritance and interfaces.f4v 11.16MB
02.02. Encapsulating code that varies.f4v 5.34MB
02.03. Programming to an interface.f4v 6.22MB
02.04. Setting behavior dynamically.f4v 14.27MB
02.05. Exploring the strategy pattern.f4v 3.34MB
02.06. Understanding why HAS-A is better than IS-A.f4v 3.06MB
03.01. Using the observer pattern in the real world.f4v 2.81MB
03.02. Exploring the observer pattern.f4v 3.79MB
03.03. Understanding the observer pattern.f4v 3.26MB
03.04. Implementing the observer pattern.f4v 18.80MB
03.05. Using Java's Observer and Observable classes.f4v 5.57MB
03.06. Implementing the observer pattern with Java's Observer and Observable classes.f4v 11.09MB
03.07. The advantages of loose coupling.f4v 3.87MB
04.01. Creating chaos with inheritance.f4v 5.86MB
04.02. Understanding the open-closed principle.f4v 4.48MB
04.03. Extending behavior with composition.f4v 3.27MB
04.04. Understanding the decorator pattern.f4v 4.28MB
04.05. Implementing the decorator pattern.f4v 16.49MB
04.06. Understanding decorators in Java libraries.f4v 2.95MB
04.07. Using java.io decorators.f4v 4.77MB
05.01. What is the singleton pattern.f4v 3.35MB
05.02. Understanding the classic singleton pattern.f4v 4.16MB
05.03. Implementing the classic singleton pattern.f4v 6.28MB
05.04. Dealing with multithreading.f4v 3.09MB
05.05. Improving the singleton pattern implementation.f4v 9.09MB
06.01. What is a state machine.f4v 8.60MB
06.02. Revisiting the design for a state machine.f4v 4.56MB
06.03. Understanding the state pattern.f4v 8.94MB
06.04. Implementing the state pattern.f4v 17.21MB
06.05. Comparing the state and strategy patterns.f4v 2.29MB
07.01. Encapsulating iteration.f4v 2.55MB
07.02. Exploring the iterator pattern.f4v 9.79MB
07.03. Implementing the iterator pattern.f4v 17.10MB
07.04. Using Java's built-in iterators.f4v 5.23MB
07.05. Implementing with Java's built-in iterators.f4v 7.26MB
07.06. Making sure classes have only one responsibility.f4v 2.11MB
08.01. Encapsulating object creation.f4v 3.80MB
08.02. Understanding the Simple Factory idiom.f4v 4.45MB
08.03. Implementing the Simple Factory idiom.f4v 15.92MB
08.04. Exploring the factory method pattern.f4v 9.63MB
08.05. Implementing the factory method pattern.f4v 14.33MB
09.01. Looking at what we've done and where to go from here.f4v 6.21MB
09.02. Additional resources.f4v 8.37MB
Exercise.Files.7z 27.07KB
Foundations.Of.Programming.Design.Patterns.pls 3.77KB
Foundations.Of.Programming.Design.Patterns.sfv 3.90KB
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