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01. Introduction and project overview.mp4 |
7.15Мб |
02. Setting up Unit and Node for Multiplayer Development.mp4 |
39.46Мб |
03. Connecting our First Client to the Server.mp4 |
21.21Мб |
04. Spawning our First Player.mp4 |
39.37Мб |
05. Spawning Existing Players.mp4 |
14.28Мб |
06. Navigating our Player.mp4 |
37.92Мб |
07. Moving our Player with Clicks.mp4 |
28.05Мб |
08. Animating our Player.mp4 |
29.95Мб |
09. Run Animation for our Player.mp4 |
44.83Мб |
10. Sending a Move Request to the Server.mp4 |
48.29Мб |
11. Passing our Move Position.mp4 |
55.27Мб |
12. Identifying our Players.mp4 |
26.49Мб |
13. Associating our Player Objects with IDs.mp4 |
27.44Мб |
14. Moving other Players.mp4 |
60.06Мб |
15. Moving all Players.mp4 |
34.05Мб |
16. Disconnecting Players.mp4 |
38.79Мб |
17. Updating Position with new Clients.mp4 |
48.96Мб |
18. Updating Movement with new Clients.mp4 |
57.01Мб |
19. Interacting with Players using Interfaces.mp4 |
45.82Мб |
20. Creating a Spawner Factory.mp4 |
66.34Мб |
21. Following Players.mp4 |
50.90Мб |
22. Sending a Follow Target to the Server.mp4 |
54.02Мб |
23. Synchronizing Player Follows.mp4 |
72.32Мб |
24. Stopping our Player Follow.mp4 |
15.28Мб |
25. Optimizing our Json.mp4 |
45.68Мб |
26. Refactoring our Network Class.mp4 |
24.97Мб |
27. Creating a Targeting Class.mp4 |
67.78Мб |
28. Attacking Players.mp4 |
19.80Мб |
29. Synchronizing Player Attacks.mp4 |
30.01Мб |
30. Implementing Health and Damage.mp4 |
24.50Мб |
31. Adding Attack Animations.mp4 |
59.30Мб |
32. Implementing Player Death Logic.mp4 |
36.75Мб |
33. Respawning Players.mp4 |
35.28Мб |
34. Improving AntiHacking with Server Authoritative Code.mp4 |
38.53Мб |
35. Estimating Player Travel Time.mp4 |
32.11Мб |
36. Determining if a Player is Hacking their Position.mp4 |
48.54Мб |
37. Concluding the Course.mp4 |
22.83Мб |
Unity Multiplayer Game Development with Node.zip |
22.71Кб |