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Название Udemy - How to Program Games Tile Classics in JS for HTML5 Canvas
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Размер 2.70Гб

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.Read me.txt 371б
000 Introduction to Your Course and Instructor.mp4 90.23Мб
001 Full Included PDF Textbook Hands-On Intro to Game Programming.pdf 13.95Мб
001 Section 10 Review.html 10.41Кб
001 Section 11 Review.html 8.46Кб
001 Section 12 Review.html 8.91Кб
001 Section 13 Review.html 8.43Кб
001 Section 14 Review.html 8.64Кб
001 Section 15 Review.html 8.64Кб
001 Section 16 Review.html 8.43Кб
001 Section 17 Review.html 9.99Кб
001 Section 18 Review.html 8.76Кб
001 Section 1 Review.html 13.87Кб
001 Section 2 Review.html 8.50Кб
001 Section 3 Review.html 7.67Кб
001 Section 4 Review.html 8.23Кб
001 Section 5 Review.html 8.72Кб
001 Section 6 Review.html 8.15Кб
001 Section 7 Review.html 9.58Кб
001 Section 8 Review.html 8.51Кб
001 Section 9 Review.html 9.03Кб
001 Section Introduction.mp4 4.54Мб
001 Section Introduction.mp4 2.20Мб
001 Section Introduction.mp4 12.57Мб
001 Section Introduction.mp4 13.57Мб
001 Section Introduction.mp4 17.97Мб
001 Section Introduction.mp4 9.92Мб
001 Section Introduction.mp4 5.64Мб
001 Section Introduction.mp4 5.99Мб
001 Section Introduction.mp4 22.23Мб
001 Section Introduction.mp4 5.45Мб
001 Section Introduction.mp4 4.17Мб
001 Section Introduction.mp4 7.08Мб
001 Section Introduction.mp4 6.82Мб
001 Section Introduction.mp4 9.84Мб
001 Section Introduction.mp4 5.82Мб
001 Section Introduction.mp4 8.46Мб
001 Section Introduction.mp4 4.82Мб
001 Section Introduction.mp4 6.12Мб
002 Bring Together All Image Code.mp4 18.91Мб
002 Create the HTML File.mp4 5.63Мб
002 Cutting Ball Code Into Functions.mp4 8.17Мб
002 Decrease Time to Test the Finish Line.mp4 6.95Мб
002 Display Mouse Coordinate by Cursor.mp4 30.11Мб
002 Display Tile Coordinate Near Mouse.mp4 29.10Мб
002 Divide Project Files Into Folders.mp4 17.80Мб
002 Draw the Road Tile Image.mp4 10.46Мб
002 Functions on Key Press and Release.mp4 12.04Мб
002 How to Create the Car Image.mp4 26.03Мб
002 Keep Count of Bricks Remaining.mp4 18.58Мб
002 Label Car Tuning Values.mp4 12.83Мб
002 Many Balls in Grid.mp4 28.56Мб
002 Now Lets Tear This Up.mp4 6.13Мб
002 Put Cars Vars and Functions in a Class.mp4 30.49Мб
002 Replace Ball in Code with Car.mp4 11.47Мб
002 Save All Track Tile Art to an Array.mp4 40.89Мб
002 Start with Racing Source Minus Player 2.mp4 7.14Мб
003 Create Images for New Track Tiles.mp4 41.30Мб
003 Create Labels for Tile Types.mp4 19.84Мб
003 Create Wall Tile Art.mp4 14.65Мб
003 Draw Track Tile Based on Index.mp4 19.49Мб
003 Find the Key Code for Each Arrow Key.mp4 12.26Мб
003 Proper HTML Header.mp4 13.75Мб
003 Remove the Paddle.mp4 8.23Мб
003 Rename files and variables.mp4 8.51Мб
003 Scrolling Camera.mp4 40.68Мб
003 Set Up and Display the First Brick.mp4 14.83Мб
003 Spin the Car Image.mp4 21.87Мб
003 Start with Empty Gutter at Top.mp4 20.07Мб
003 Supporting Multiple Brick Rows.mp4 25.71Мб
003 Turning on Headlights and Taillights.mp4 21.21Мб
003 Understanding the Ball-Brick Side Test.mp4 33.94Мб
003 Update Use of Variables in the Class.mp4 10.93Мб
003 Vary Consequences by Tile Type Hit.mp4 23.74Мб
003 Wait for the Last Image to Load.mp4 28.21Мб
004 Assign Each Car a Unique Name.mp4 11.33Мб
004 Changing Brick Count to Columns.mp4 10.74Мб
004 Connect OnLoad Automatically.mp4 13.96Мб
004 Create Player Ones Car Instance.mp4 24.66Мб
004 Crude Steering and Gas on Key Presses.mp4 15.42Мб
004 Draw Multiple Bricks with Gaps.mp4 15.95Мб
004 Drive the Car the Way It Faces.mp4 11.27Мб
004 Get the Ball Bouncing Off Brick Sides.mp4 30.27Мб
004 Import and Display the Car Image.mp4 30.15Мб
004 JavaScript and HTML in Different Files.mp4 19.55Мб
004 JavaScript in HTML with Console Use.mp4 6.72Мб
004 Load New Track Images in Code.mp4 19.13Мб
004 Load Your Tile Art in Code.mp4 12.60Мб
004 Optimizing the Track Draw Loops.mp4 37.51Мб
004 Rename Brick in the Code to Track.mp4 13.02Мб
004 Reset Ball at Start, Bricks After Last Hit.mp4 14.25Мб
004 Rework Drive Motion Into Walking.mp4 8.63Мб
004 Side View Platform Jumper.mp4 25.87Мб
005 Add Cheat to Reposition the Ball.mp4 12.97Мб
005 Auto Count Images to Load A Bad Way.mp4 22.07Мб
005 Declare Winner When Goal is Reached.mp4 9.07Мб
005 Display the Tile Images.mp4 26.42Мб
005 Enlarge Tiles to Bring Camera Closer.mp4 5.94Мб
005 Give Common Graphics Code a File.mp4 14.36Мб
005 HTML5 Canvas with Setup Function.mp4 10.61Мб
005 Make a Second Car for Player Two.mp4 23.36Мб
005 Moving Grid with Collision Gaps.mp4 25.52Мб
005 Put New Track Types in Level Grid.mp4 12.27Мб
005 Reset Bricks When Player Misses Ball.mp4 8.75Мб
005 Stretch Tile Grid to Cover the Canvas.mp4 10.92Мб
005 Support Removal of Each Brick Position.mp4 43.31Мб
005 Treat Keys More Like Buttons.mp4 35.89Мб
005 Use of Sine and Cosine for Games.mp4 9.83Мб
005 Vanish Individual Bricks.mp4 17.46Мб
006 Auto Count Images to Load Good Way.mp4 24.69Мб
006 Board Game with Mouse Control.mp4 29.86Мб
006 Copy and Recolor Blue Car to Green.mp4 17.44Мб
006 Design a Grid Layout by Hand.mp4 41.72Мб
006 Divide Code Into Files by Purpose.mp4 74.43Мб
006 Draw Filled Rectangle and Circle.mp4 14.25Мб
006 Fix Bug with Hitting Bottom Bricks.mp4 31.91Мб
006 Fix the Covered-Edge-Corner Case.mp4 60.01Мб
006 Get New Tile Types to Block Car.mp4 9.09Мб
006 Lose Speed From Driving Into Walls.mp4 8.39Мб
006 Make More Bricks, and Smaller.mp4 17.17Мб
006 Renumber Bricks to Start at Zero.mp4 17.36Мб
006 Replace Racing Art with Dungeon Art.mp4 8.53Мб
006 Stop Drawing Giant Rect Every Frame.mp4 11.07Мб
006 Understanding the Problem with Reset.mp4 21.41Мб
006 Understanding Why We Use Sin Cos.mp4 6.18Мб
007 Add a Basic Loading Screen.mp4 18.09Мб
007 Clean Away Outdated Ball Code.mp4 10.70Мб
007 Compute Index From Row and Column.mp4 20.42Мб
007 Course Wrap-Up.mp4 10.15Мб
007 Import and Use the Green Car Image.mp4 21.99Мб
007 Quick Example of Grid Map Design.mp4 12.17Мб
007 Separate Active Map From Saved Layout.mp4 29.31Мб
007 Show the Images for New Track Types.mp4 30.50Мб
007 Slow Down Over Time.mp4 11.19Мб
007 Support Partially Transparent Tiles.mp4 12.68Мб
007 Testing to Look for Remaining Bugs.mp4 5.95Мб
007 Using an Array for Bricks.mp4 24.66Мб
007 Variable and Timed Updates for Motion.mp4 15.26Мб
008 Fill in a Basic Track Layout.mp4 22.40Мб
008 Fix Cars Start Direction.mp4 12.79Мб
008 Fixing the Ball-Stuck-Along-Edge Bug.mp4 19.63Мб
008 How For Can Loop on the Brick Array.mp4 30.02Мб
008 Make a Layout Using New Tiles.mp4 16.31Мб
008 Modify Speed, Also for Vertical Motion.mp4 18.33Мб
008 New Layout and Code for Keys Doors.mp4 24.64Мб
008 Remove Bricks Under Mouse.mp4 19.45Мб
008 Reset When Finish Line is Reached.mp4 10.64Мб
008 Use Different Control Keys Per Car.mp4 79.50Мб
009 Adventure Core Wrap-Up.mp4 6.68Мб
009 Clearing Isolated Bricks in the Array.mp4 12.53Мб
009 Play Testing to Look for Bugs Again.mp4 11.96Мб
009 Reason for a Big Rectangle Each Frame.mp4 12.05Мб
009 Remove Bricks Where the Ball Goes.mp4 14.56Мб
009 Reset Car Speed When Map Reloads.mp4 12.18Мб
009 Set Ball Start Location in the Array.mp4 33.67Мб
009 Tune Car Disallow Spinning in Place.mp4 17.70Мб
010 Fix Edge-Wrap Collision Bug.mp4 18.12Мб
010 How to Support Multiple Level Maps.mp4 9.51Мб
010 Label Deeply Stacked Closing Braces.mp4 10.09Мб
010 Separate the Motion and Draw Code.mp4 9.92Мб
011 Bounce Ball When It Hits Bricks.mp4 11.43Мб
011 Make Functions for Fill Rect and Circle.mp4 20.60Мб
011 Racing Game Wrap-Up.mp4 10.42Мб
012 How to Start the Ball in the Center.mp4 10.72Мб
012 Mouse-Controlled Horizontal Paddle.mp4 37.78Мб
013 Reset Ball When It Goes Off Bottom.mp4 10.64Мб
014 Move Paddle From Edge, Reflect Ball.mp4 25.14Мб
015 Aim Based on Where Ball Hits Paddle.mp4 32.67Мб
Статистика распространения по странам
Россия (RU) 3
Венгрия (HU) 1
Китай (CN) 1
Великобритания (GB) 1
Румыния (RO) 1
Нидерланды (NL) 1
США (US) 1
Германия (DE) 1
Всего 10
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