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| .Read me.txt |
371б |
| 000 Introduction to Your Course and Instructor.mp4 |
90.23Мб |
| 001 Full Included PDF Textbook Hands-On Intro to Game Programming.pdf |
13.95Мб |
| 001 Section 10 Review.html |
10.41Кб |
| 001 Section 11 Review.html |
8.46Кб |
| 001 Section 12 Review.html |
8.91Кб |
| 001 Section 13 Review.html |
8.43Кб |
| 001 Section 14 Review.html |
8.64Кб |
| 001 Section 15 Review.html |
8.64Кб |
| 001 Section 16 Review.html |
8.43Кб |
| 001 Section 17 Review.html |
9.99Кб |
| 001 Section 18 Review.html |
8.76Кб |
| 001 Section 1 Review.html |
13.87Кб |
| 001 Section 2 Review.html |
8.50Кб |
| 001 Section 3 Review.html |
7.67Кб |
| 001 Section 4 Review.html |
8.23Кб |
| 001 Section 5 Review.html |
8.72Кб |
| 001 Section 6 Review.html |
8.15Кб |
| 001 Section 7 Review.html |
9.58Кб |
| 001 Section 8 Review.html |
8.51Кб |
| 001 Section 9 Review.html |
9.03Кб |
| 001 Section Introduction.mp4 |
4.54Мб |
| 001 Section Introduction.mp4 |
2.20Мб |
| 001 Section Introduction.mp4 |
12.57Мб |
| 001 Section Introduction.mp4 |
13.57Мб |
| 001 Section Introduction.mp4 |
17.97Мб |
| 001 Section Introduction.mp4 |
9.92Мб |
| 001 Section Introduction.mp4 |
5.64Мб |
| 001 Section Introduction.mp4 |
5.99Мб |
| 001 Section Introduction.mp4 |
22.23Мб |
| 001 Section Introduction.mp4 |
5.45Мб |
| 001 Section Introduction.mp4 |
4.17Мб |
| 001 Section Introduction.mp4 |
7.08Мб |
| 001 Section Introduction.mp4 |
6.82Мб |
| 001 Section Introduction.mp4 |
9.84Мб |
| 001 Section Introduction.mp4 |
5.82Мб |
| 001 Section Introduction.mp4 |
8.46Мб |
| 001 Section Introduction.mp4 |
4.82Мб |
| 001 Section Introduction.mp4 |
6.12Мб |
| 002 Bring Together All Image Code.mp4 |
18.91Мб |
| 002 Create the HTML File.mp4 |
5.63Мб |
| 002 Cutting Ball Code Into Functions.mp4 |
8.17Мб |
| 002 Decrease Time to Test the Finish Line.mp4 |
6.95Мб |
| 002 Display Mouse Coordinate by Cursor.mp4 |
30.11Мб |
| 002 Display Tile Coordinate Near Mouse.mp4 |
29.10Мб |
| 002 Divide Project Files Into Folders.mp4 |
17.80Мб |
| 002 Draw the Road Tile Image.mp4 |
10.46Мб |
| 002 Functions on Key Press and Release.mp4 |
12.04Мб |
| 002 How to Create the Car Image.mp4 |
26.03Мб |
| 002 Keep Count of Bricks Remaining.mp4 |
18.58Мб |
| 002 Label Car Tuning Values.mp4 |
12.83Мб |
| 002 Many Balls in Grid.mp4 |
28.56Мб |
| 002 Now Lets Tear This Up.mp4 |
6.13Мб |
| 002 Put Cars Vars and Functions in a Class.mp4 |
30.49Мб |
| 002 Replace Ball in Code with Car.mp4 |
11.47Мб |
| 002 Save All Track Tile Art to an Array.mp4 |
40.89Мб |
| 002 Start with Racing Source Minus Player 2.mp4 |
7.14Мб |
| 003 Create Images for New Track Tiles.mp4 |
41.30Мб |
| 003 Create Labels for Tile Types.mp4 |
19.84Мб |
| 003 Create Wall Tile Art.mp4 |
14.65Мб |
| 003 Draw Track Tile Based on Index.mp4 |
19.49Мб |
| 003 Find the Key Code for Each Arrow Key.mp4 |
12.26Мб |
| 003 Proper HTML Header.mp4 |
13.75Мб |
| 003 Remove the Paddle.mp4 |
8.23Мб |
| 003 Rename files and variables.mp4 |
8.51Мб |
| 003 Scrolling Camera.mp4 |
40.68Мб |
| 003 Set Up and Display the First Brick.mp4 |
14.83Мб |
| 003 Spin the Car Image.mp4 |
21.87Мб |
| 003 Start with Empty Gutter at Top.mp4 |
20.07Мб |
| 003 Supporting Multiple Brick Rows.mp4 |
25.71Мб |
| 003 Turning on Headlights and Taillights.mp4 |
21.21Мб |
| 003 Understanding the Ball-Brick Side Test.mp4 |
33.94Мб |
| 003 Update Use of Variables in the Class.mp4 |
10.93Мб |
| 003 Vary Consequences by Tile Type Hit.mp4 |
23.74Мб |
| 003 Wait for the Last Image to Load.mp4 |
28.21Мб |
| 004 Assign Each Car a Unique Name.mp4 |
11.33Мб |
| 004 Changing Brick Count to Columns.mp4 |
10.74Мб |
| 004 Connect OnLoad Automatically.mp4 |
13.96Мб |
| 004 Create Player Ones Car Instance.mp4 |
24.66Мб |
| 004 Crude Steering and Gas on Key Presses.mp4 |
15.42Мб |
| 004 Draw Multiple Bricks with Gaps.mp4 |
15.95Мб |
| 004 Drive the Car the Way It Faces.mp4 |
11.27Мб |
| 004 Get the Ball Bouncing Off Brick Sides.mp4 |
30.27Мб |
| 004 Import and Display the Car Image.mp4 |
30.15Мб |
| 004 JavaScript and HTML in Different Files.mp4 |
19.55Мб |
| 004 JavaScript in HTML with Console Use.mp4 |
6.72Мб |
| 004 Load New Track Images in Code.mp4 |
19.13Мб |
| 004 Load Your Tile Art in Code.mp4 |
12.60Мб |
| 004 Optimizing the Track Draw Loops.mp4 |
37.51Мб |
| 004 Rename Brick in the Code to Track.mp4 |
13.02Мб |
| 004 Reset Ball at Start, Bricks After Last Hit.mp4 |
14.25Мб |
| 004 Rework Drive Motion Into Walking.mp4 |
8.63Мб |
| 004 Side View Platform Jumper.mp4 |
25.87Мб |
| 005 Add Cheat to Reposition the Ball.mp4 |
12.97Мб |
| 005 Auto Count Images to Load A Bad Way.mp4 |
22.07Мб |
| 005 Declare Winner When Goal is Reached.mp4 |
9.07Мб |
| 005 Display the Tile Images.mp4 |
26.42Мб |
| 005 Enlarge Tiles to Bring Camera Closer.mp4 |
5.94Мб |
| 005 Give Common Graphics Code a File.mp4 |
14.36Мб |
| 005 HTML5 Canvas with Setup Function.mp4 |
10.61Мб |
| 005 Make a Second Car for Player Two.mp4 |
23.36Мб |
| 005 Moving Grid with Collision Gaps.mp4 |
25.52Мб |
| 005 Put New Track Types in Level Grid.mp4 |
12.27Мб |
| 005 Reset Bricks When Player Misses Ball.mp4 |
8.75Мб |
| 005 Stretch Tile Grid to Cover the Canvas.mp4 |
10.92Мб |
| 005 Support Removal of Each Brick Position.mp4 |
43.31Мб |
| 005 Treat Keys More Like Buttons.mp4 |
35.89Мб |
| 005 Use of Sine and Cosine for Games.mp4 |
9.83Мб |
| 005 Vanish Individual Bricks.mp4 |
17.46Мб |
| 006 Auto Count Images to Load Good Way.mp4 |
24.69Мб |
| 006 Board Game with Mouse Control.mp4 |
29.86Мб |
| 006 Copy and Recolor Blue Car to Green.mp4 |
17.44Мб |
| 006 Design a Grid Layout by Hand.mp4 |
41.72Мб |
| 006 Divide Code Into Files by Purpose.mp4 |
74.43Мб |
| 006 Draw Filled Rectangle and Circle.mp4 |
14.25Мб |
| 006 Fix Bug with Hitting Bottom Bricks.mp4 |
31.91Мб |
| 006 Fix the Covered-Edge-Corner Case.mp4 |
60.01Мб |
| 006 Get New Tile Types to Block Car.mp4 |
9.09Мб |
| 006 Lose Speed From Driving Into Walls.mp4 |
8.39Мб |
| 006 Make More Bricks, and Smaller.mp4 |
17.17Мб |
| 006 Renumber Bricks to Start at Zero.mp4 |
17.36Мб |
| 006 Replace Racing Art with Dungeon Art.mp4 |
8.53Мб |
| 006 Stop Drawing Giant Rect Every Frame.mp4 |
11.07Мб |
| 006 Understanding the Problem with Reset.mp4 |
21.41Мб |
| 006 Understanding Why We Use Sin Cos.mp4 |
6.18Мб |
| 007 Add a Basic Loading Screen.mp4 |
18.09Мб |
| 007 Clean Away Outdated Ball Code.mp4 |
10.70Мб |
| 007 Compute Index From Row and Column.mp4 |
20.42Мб |
| 007 Course Wrap-Up.mp4 |
10.15Мб |
| 007 Import and Use the Green Car Image.mp4 |
21.99Мб |
| 007 Quick Example of Grid Map Design.mp4 |
12.17Мб |
| 007 Separate Active Map From Saved Layout.mp4 |
29.31Мб |
| 007 Show the Images for New Track Types.mp4 |
30.50Мб |
| 007 Slow Down Over Time.mp4 |
11.19Мб |
| 007 Support Partially Transparent Tiles.mp4 |
12.68Мб |
| 007 Testing to Look for Remaining Bugs.mp4 |
5.95Мб |
| 007 Using an Array for Bricks.mp4 |
24.66Мб |
| 007 Variable and Timed Updates for Motion.mp4 |
15.26Мб |
| 008 Fill in a Basic Track Layout.mp4 |
22.40Мб |
| 008 Fix Cars Start Direction.mp4 |
12.79Мб |
| 008 Fixing the Ball-Stuck-Along-Edge Bug.mp4 |
19.63Мб |
| 008 How For Can Loop on the Brick Array.mp4 |
30.02Мб |
| 008 Make a Layout Using New Tiles.mp4 |
16.31Мб |
| 008 Modify Speed, Also for Vertical Motion.mp4 |
18.33Мб |
| 008 New Layout and Code for Keys Doors.mp4 |
24.64Мб |
| 008 Remove Bricks Under Mouse.mp4 |
19.45Мб |
| 008 Reset When Finish Line is Reached.mp4 |
10.64Мб |
| 008 Use Different Control Keys Per Car.mp4 |
79.50Мб |
| 009 Adventure Core Wrap-Up.mp4 |
6.68Мб |
| 009 Clearing Isolated Bricks in the Array.mp4 |
12.53Мб |
| 009 Play Testing to Look for Bugs Again.mp4 |
11.96Мб |
| 009 Reason for a Big Rectangle Each Frame.mp4 |
12.05Мб |
| 009 Remove Bricks Where the Ball Goes.mp4 |
14.56Мб |
| 009 Reset Car Speed When Map Reloads.mp4 |
12.18Мб |
| 009 Set Ball Start Location in the Array.mp4 |
33.67Мб |
| 009 Tune Car Disallow Spinning in Place.mp4 |
17.70Мб |
| 010 Fix Edge-Wrap Collision Bug.mp4 |
18.12Мб |
| 010 How to Support Multiple Level Maps.mp4 |
9.51Мб |
| 010 Label Deeply Stacked Closing Braces.mp4 |
10.09Мб |
| 010 Separate the Motion and Draw Code.mp4 |
9.92Мб |
| 011 Bounce Ball When It Hits Bricks.mp4 |
11.43Мб |
| 011 Make Functions for Fill Rect and Circle.mp4 |
20.60Мб |
| 011 Racing Game Wrap-Up.mp4 |
10.42Мб |
| 012 How to Start the Ball in the Center.mp4 |
10.72Мб |
| 012 Mouse-Controlled Horizontal Paddle.mp4 |
37.78Мб |
| 013 Reset Ball When It Goes Off Bottom.mp4 |
10.64Мб |
| 014 Move Paddle From Edge, Reflect Ball.mp4 |
25.14Мб |
| 015 Aim Based on Where Ball Hits Paddle.mp4 |
32.67Мб |