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01. Introduction and project overview.mp3 |
787.13Кб |
01. Introduction and project overview.mp4 |
7.78Мб |
02. Default map and player setup.mp3 |
7.43Мб |
02. Default map and player setup.mp4 |
56.35Мб |
03. Create Blueprint to be base class for pickups.mp3 |
9.03Мб |
03. Create Blueprint to be base class for pickups.mp4 |
52.77Мб |
04. Finishing base class and creating subclasses.mp3 |
9.07Мб |
04. Finishing base class and creating subclasses.mp4 |
88.78Мб |
05.mp3 |
9.46Мб |
05. Using Construction Script and inheritance to create unique behavior.mp4 |
73.45Мб |
06. Adding materials.mp3 |
10.55Мб |
06. Adding materials to the pickups to create an enumeration.mp4 |
78.94Мб |
07. Overview of the GameMode.mp3 |
9.71Мб |
07. Overview of the GameMode.mp4 |
59.25Мб |
08. Implementing Blueprint Interface function in GameMode.mp3 |
8.76Мб |
08. Implementing Blueprint Interface function in GameMode.mp4 |
69.16Мб |
09. Tracking player pickups and testing.mp3 |
10.33Мб |
09. Tracking player pickups and testing.mp4 |
91.51Мб |
10. Creating an Actor Blueprint to communicate the number of remaining pickups.mp4 |
75.20Мб |
10.mp3 |
9.53Мб |
11. Using Construction Script to set default values for variables.mp3 |
8.48Мб |
11. Using Construction Script to set default values for variables.mp4 |
62.28Мб |
12. Creating and implementing.mp3 |
8.70Мб |
12. Creating and implementing Interface Messages in Blueprint.mp4 |
45.67Мб |
13. Implementing complex functions through Blueprint Interfaces.mp3 |
9.04Мб |
13. Implementing complex functions through Blueprint Interfaces.mp4 |
55.43Мб |
14. Rotating scene components towards the player.mp3 |
9.47Мб |
14. Rotating scene components towards the player.mp4 |
81.79Мб |
15. Implementing the core.mp3 |
10.21Мб |
15. Implementing the core functionality of the Key Giver Blueprint Actor.mp4 |
78.59Мб |
16. Continuing to implement.mp3 |
10.02Мб |
16. Continuing to implement the core functionality of the Key Giver Blueprint Actor.mp4 |
83.74Мб |
17. Completing the implementation.mp3 |
9.91Мб |
17. Completing the implementation of the Key Giver Blueprint Actor.mp4 |
73.37Мб |
18. Setting up the compo.mp3 |
10.12Мб |
18. Setting up the components of the Door Blueprint Actor.mp4 |
78.93Мб |
19. Creating a Blueprint Interface.mp3 |
4.95Мб |
19. Creating a Blueprint Interface to interact with Blueprints.mp4 |
38.32Мб |
20. Implementing player.mp3 |
9.17Мб |
20. Implementing player interactivity for the Door Blueprint Actor.mp4 |
68.08Мб |
21. Creating a procedural.mp3 |
9.69Мб |
21. Creating a procedural animation using a timeline.mp4 |
74.25Мб |
22. Using a line trace.mp3 |
10.83Мб |
22. Using a line trace to interact with the game world.mp4 |
102.74Мб |
23. Using Blueprint Interfaces.mp3 |
10.18Мб |
23. Using Blueprint Interfaces to simplify scripting.mp4 |
78.24Мб |
24. Creating a simple.mp3 |
10.81Мб |
24. Creating a simple user interface with the HUD Blueprint.mp4 |
86.04Мб |
25. Creating the Blueprint Actor.mp3 |
7.34Мб |
25. Creating the Blueprint Actor.mp4 |
54.65Мб |
26. Implementing the overlap.mp3 |
4.65Мб |
26. Implementing the overlap events for the GameOverVolume Blueprint.mp4 |
41.63Мб |
27. Creating a new Blueprint.mp3 |
5.66Мб |
27. Creating a new Blueprint Interface for the Character Blueprint.mp4 |
41.41Мб |
28. Completing the GameOverVolume.mp3 |
9.12Мб |
28. Completing the GameOverVolume Blueprint and implementing reloading of the level.mp4 |
66.68Мб |
29. Final level play through.mp3 |
4.44Мб |
29. Final level play through and course overview.mp4 |
34.43Мб |