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| [TGx]Downloaded from torrentgalaxy.to .txt |
585б |
| 0 |
149.97Кб |
| 001 Introduction.en.srt |
7.93Кб |
| 001 Introduction.mp4 |
113.20Мб |
| 001 Project Setup.en.srt |
10.62Кб |
| 001 Project Setup.mp4 |
95.77Мб |
| 001 The Anim Instance.en.srt |
20.48Кб |
| 001 The Anim Instance.mp4 |
196.34Мб |
| 001 Zooming Field of View.en.srt |
14.76Кб |
| 001 Zooming Field of View.mp4 |
158.02Мб |
| 002 Aiming Zoom Interpolation.en.srt |
17.46Кб |
| 002 Aiming Zoom Interpolation.mp4 |
187.80Мб |
| 002 Character Class.en.srt |
7.27Кб |
| 002 Character Class.mp4 |
69.96Мб |
| 002 Install an IDE.en.srt |
7.12Кб |
| 002 Install an IDE.mp4 |
34.95Мб |
| 002 The Animation Blueprint.en.srt |
4.25Кб |
| 002 The Animation Blueprint.mp4 |
45.88Мб |
| 003 Aiming Pose.en.srt |
9.70Кб |
| 003 Aiming Pose.mp4 |
121.55Мб |
| 003 Install Unreal Engine.en.srt |
2.97Кб |
| 003 Install Unreal Engine.mp4 |
28.64Мб |
| 003 Run Animations.en.srt |
14.67Кб |
| 003 Run Animations.mp4 |
167.26Мб |
| 003 UE_LOG Format String - Int.en.srt |
5.37Кб |
| 003 UE_LOG Format String - Int.mp4 |
51.04Мб |
| 004 Aiming State Machine.en.srt |
10.60Кб |
| 004 Aiming State Machine.mp4 |
136.49Мб |
| 004 C++ Refresher.en.srt |
14.39Кб |
| 004 C++ Refresher.mp4 |
61.08Мб |
| 004 Trimming Animations.en.srt |
12.48Кб |
| 004 Trimming Animations.mp4 |
157.44Мб |
| 004 UE_LOG Format Specifiers.en.srt |
8.62Кб |
| 004 UE_LOG Format Specifiers.mp4 |
90.69Мб |
| 005 Aim Look Sensitivity.en.srt |
24.43Кб |
| 005 Aim Look Sensitivity.mp4 |
295.20Мб |
| 005 Reflection and Garbage Collection.en.srt |
4.04Кб |
| 005 Reflection and Garbage Collection.mp4 |
30.33Мб |
| 005 Rotate Character to Movement.en.srt |
7.68Кб |
| 005 Rotate Character to Movement.mp4 |
101.70Мб |
| 005 UE_LOG with FString.en.srt |
4.96Кб |
| 005 UE_LOG with FString.mp4 |
49.98Мб |
| 006 Camera Spring Arm.en.srt |
16.94Кб |
| 006 Camera Spring Arm.mp4 |
144.82Мб |
| 006 Crosshair Spread Velocity.en.srt |
13.81Кб |
| 006 Crosshair Spread Velocity.mp4 |
130.95Мб |
| 006 Fire Weapon Function.en.srt |
4.76Кб |
| 006 Fire Weapon Function.mp4 |
49.53Мб |
| 006 How to Get Help.en.srt |
16.49Кб |
| 006 How to Get Help.mp4 |
80.68Мб |
| 007 Follow Camera.en.srt |
7.74Кб |
| 007 Follow Camera.mp4 |
82.48Мб |
| 007 Shooting Sound Effects.en.srt |
12.75Кб |
| 007 Shooting Sound Effects.mp4 |
134.59Мб |
| 007 Spreading the Crosshairs.en.srt |
21.97Кб |
| 007 Spreading the Crosshairs.mp4 |
261.91Мб |
| 008 Controllers and Input.en.srt |
5.44Кб |
| 008 Controllers and Input.mp4 |
15.19Мб |
| 008 Crosshair In Air Factor.en.srt |
12.72Кб |
| 008 Crosshair In Air Factor.mp4 |
126.94Мб |
| 008 Shooting Particles.en.srt |
16.84Кб |
| 008 Shooting Particles.mp4 |
181.56Мб |
| 009 Crosshair Aim Factor.en.srt |
7.50Кб |
| 009 Crosshair Aim Factor.mp4 |
87.96Мб |
| 009 Move Forward and Right.en.srt |
19.70Кб |
| 009 Move Forward and Right.mp4 |
152.81Мб |
| 009 Shooting Animation.en.srt |
14.84Кб |
| 009 Shooting Animation.mp4 |
163.82Мб |
| 010 Blending Shooting Animations.en.srt |
7.80Кб |
| 010 Blending Shooting Animations.mp4 |
101.08Мб |
| 010 Bullet Fire Aim Factor.en.srt |
17.60Кб |
| 010 Bullet Fire Aim Factor.mp4 |
191.49Мб |
| 010 Delta Time.en.srt |
8.06Кб |
| 010 Delta Time.mp4 |
18.70Мб |
| 011 Line Tracing for Bullet Hits.en.srt |
17.96Кб |
| 011 Line Tracing for Bullet Hits.mp4 |
182.97Мб |
| 011 New Level Assets.en.srt |
12.43Кб |
| 011 New Level Assets.mp4 |
155.64Мб |
| 011 Turn at Rate.en.srt |
18.21Кб |
| 011 Turn at Rate.mp4 |
170.63Мб |
| 012 Automatic Fire.en.srt |
16.38Кб |
| 012 Automatic Fire.mp4 |
166.60Мб |
| 012 Impact Particles.en.srt |
6.05Кб |
| 012 Impact Particles.mp4 |
72.95Мб |
| 012 Mouse Turning and Jumping.en.srt |
9.22Кб |
| 012 Mouse Turning and Jumping.mp4 |
94.35Мб |
| 013 Adding a Mesh.en.srt |
5.45Кб |
| 013 Adding a Mesh.mp4 |
64.71Мб |
| 013 Beam Particles.en.srt |
13.74Кб |
| 013 Beam Particles.mp4 |
147.34Мб |
| 013 Jumping Animations.en.srt |
15.89Кб |
| 013 Jumping Animations.mp4 |
187.56Мб |
| 014 Socket Offset.en.srt |
3.72Кб |
| 014 Socket Offset.mp4 |
40.58Мб |
| 015 HUD Class and Crosshairs.en.srt |
14.67Кб |
| 015 HUD Class and Crosshairs.mp4 |
148.33Мб |
| 016 Directing Rifle Shots.en.srt |
17.30Кб |
| 016 Directing Rifle Shots.mp4 |
193.75Мб |
| 017 Trace from Gun Barrel.en.srt |
11.00Кб |
| 017 Trace from Gun Barrel.mp4 |
136.11Мб |
| 018 Refactor Beam End Code.en.srt |
13.93Кб |
| 018 Refactor Beam End Code.mp4 |
151.49Мб |
| 019 Movement Offset Yaw.en.srt |
21.92Кб |
| 019 Movement Offset Yaw.mp4 |
190.42Мб |
| 020 Strafing Blendspace.en.srt |
12.32Кб |
| 020 Strafing Blendspace.mp4 |
124.48Мб |
| 021 Jog Start Blendspace.en.srt |
14.30Кб |
| 021 Jog Start Blendspace.mp4 |
159.43Мб |
| 022 Jog Stop Blendspace.en.srt |
14.20Кб |
| 022 Jog Stop Blendspace.mp4 |
161.92Мб |
| 023 Smoothing Character Movement.en.srt |
7.77Кб |
| 023 Smoothing Character Movement.mp4 |
94.52Мб |
| 1 |
96.56Кб |
| 10 |
378.60Кб |
| 11 |
755.14Кб |
| 12 |
405.63Кб |
| 13 |
182.49Кб |
| 14 |
79.33Кб |
| 15 |
587.43Кб |
| 16 |
1000.45Кб |
| 17 |
571.26Кб |
| 18 |
365.63Кб |
| 19 |
191.97Кб |
| 2 |
679.48Кб |
| 20 |
524.79Кб |
| 21 |
685.09Кб |
| 22 |
677.85Кб |
| 23 |
187.08Кб |
| 24 |
520.91Кб |
| 25 |
914.23Кб |
| 26 |
414.76Кб |
| 27 |
48.98Кб |
| 28 |
61.60Кб |
| 29 |
531.79Кб |
| 3 |
253.31Кб |
| 30 |
456.99Кб |
| 31 |
823.40Кб |
| 32 |
310.24Кб |
| 33 |
938.79Кб |
| 34 |
237.52Кб |
| 35 |
493.02Кб |
| 36 |
668.18Кб |
| 37 |
314.65Кб |
| 38 |
43.87Кб |
| 39 |
536.79Кб |
| 4 |
526.68Кб |
| 40 |
329.29Кб |
| 41 |
55.32Кб |
| 42 |
43.20Кб |
| 43 |
293.79Кб |
| 44 |
942.61Кб |
| 45 |
986.71Кб |
| 46 |
15.46Кб |
| 47 |
476.70Кб |
| 48 |
127.71Кб |
| 49 |
431.41Кб |
| 5 |
592.02Кб |
| 50 |
49.52Кб |
| 51 |
681.35Кб |
| 52 |
367.50Кб |
| 53 |
303.12Кб |
| 6 |
206.70Кб |
| 7 |
454.16Кб |
| 8 |
25.70Кб |
| 9 |
450.87Кб |
| external-assets-links.txt |
724б |
| external-assets-links.txt |
2.83Кб |
| external-assets-links.txt |
4.40Кб |
| external-assets-links.txt |
2.15Кб |
| TutsNode.com.txt |
63б |