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Название Udemy - Master Digital Product Design UX Research and UI Design 2020-8
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Размер 9.46Гб

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1.1 10 Usability Heuristics for User Interface Design.html 119б
1.1 Design Critiques Encourage a Positive Culture to Improve Products.html 111б
1.1 experiene--empathy-map.pdf 19.14Мб
1.1 good-design.fig.html 111б
1.1 how-might-we.fig.html 135б
1.1 test-assumptions.fig.html 147б
1.2 creativity--how-might-we.pdf 19.14Мб
1.2 critical-thinking--test-assumptions.pdf 19.14Мб
1.2 empathy-map.fig.html 134б
1.2 How To Run a Design Critique.html 124б
1.2 introduction-good-design.pdf 19.14Мб
1.2 usability--heuristic.fig.html 132б
1.3 9 Rules For Running A Productive Design Critique.html 145б
1.3 usability--heuristic.pdf 2.66Мб
1.4 10 Classic UX Design Fails That Teach Us How Not To Do UX.html 132б
1. Crit Feedback.mp4 103.36Мб
1. Empathy Map.mp4 19.13Мб
1. Frame The Problem.mp4 18.58Мб
1. Good Designers.mp4 14.19Мб
1. Heuristic Evaluation.mp4 86.66Мб
1. How To Use This Course.mp4 43.94Мб
1. Introduction.mp4 74.88Мб
1. Introduction.mp4 30.89Мб
1. Introduction.mp4 39.67Мб
1. Introduction.mp4 44.44Мб
1. Introduction.mp4 38.79Мб
1. Introduction.mp4 45.57Мб
1. Introduction.mp4 50.43Мб
1. Introduction.mp4 20.87Мб
1. Introduction.mp4 33.99Мб
1. Introduction.mp4 42.89Мб
1. Introduction.mp4 28.74Мб
1. Moodboards.mp4 84.22Мб
1. Test Assumptions.mp4 22.32Мб
10.1 Exploring Preattentive Attributes.html 104б
10.1 Fintech innovation labs as “innovation theatre”.html 162б
10.1 The Definition of User Experience (UX).html 121б
10.1 When And How To Break A Grid Layout.html 114б
10.2 Breaking the Grid on the Web.html 93б
10.2 Visual Perception.html 123б
10.2 Why Companies Do “Innovation Theater” Instead of Actual Innovation.html 149б
10.3 How to Effectively Break Out of the Grid.html 136б
10. Break The Grid.mp4 45.59Мб
10. Figma Grids & Constraints.mp4 52.89Мб
10. Innovation Theatre.mp4 74.32Мб
10. Pre Attentive Visual Channels.mp4 33.08Мб
10. Summary.mp4 66.36Мб
10. Summary.mp4 42.65Мб
10. Test.mp4 91.32Мб
10. The Production Line.mp4 70.32Мб
11.1 Design is not a monster you ‘unleash’ to fix the world.html 169б
11.2 What makes a knowledgeable, talented, and skilled designer.html 161б
11. Design Thinking.mp4 69.46Мб
11. Figma Effects.mp4 29.04Мб
11. Gestalt Psychology.mp4 56.59Мб
11. Summary.mp4 54.65Мб
11. Summary.mp4 85.30Мб
11. Summary.mp4 35.01Мб
12. Figma Styles.mp4 29.17Мб
12. Summary.mp4 49.10Мб
12. Summary.mp4 64.87Мб
12. Thank You.mp4 27.38Мб
13. Figma Components.mp4 45.93Мб
14. Figma Plugins.mp4 20.49Мб
15. Figma Prototyping.mp4 25.41Мб
16. Figma Version Control.mp4 17.07Мб
17. Figma Feedback.mp4 14.37Мб
18. Figma Exporting.mp4 23.68Мб
19. Summary.mp4 20.07Мб
2.1 3 Brothers From Baghdad and Their Remarkable 9th-Century Book of Inventions.html 124б
2.1 A Cognitive Model Fleshes out Kahneman’s Fast and Slow Systems.html 137б
2.1 Art vs Design – A Timeless Debate.html 126б
2.1 Concorde The Real Reason Why the Supersonic Passenger Jet Failed.html 160б
2.1 Design Blog List.doc 1.95Мб
2.1 Ice Breakers.html 118б
2.1 Inspired Design Decisions Pressing Matters.html 145б
2.1 Logically Fallacious.html 97б
2.1 Minimalism Not as straightforward as it seems.html 151б
2.1 persona.fig.html 130б
2.1 Rationalism.html 105б
2.1 The Design Sprint.html 87б
2.1 usability--audit.fig.html 128б
2.1 What if I told you that you don't know how to think.html 144б
2.2 creativity--100-things.pdf 4.45Мб
2.2 experience-persona.pdf 19.14Мб
2.2 golden-ratio.fig.html 129б
2.2 Heuristic Evaluation Checklist.pdf 172.52Кб
2.2 How Boeing Put the Dream in Dreamliner.html 150б
2.2 How China’s First Emperor Pioneered Design Thinking and Revolutionized the Branding of Legacy.html 130б
2.2 Is Less Really More The Truth Of Functional Minimalism In Web Design.html 156б
2.2 JOBS TO BE DONE Theory to Practice.html 94б
2.2 Logical Fallacies In Design Critiques.html 136б
2.2 The Value of Good Design.html 123б
2.2 Why Don't Rationalists Win.html 137б
2.3 Plato Would Have Laughed at Our Era's Faith In Rationalism.html 168б
2.3 The Book of Knowledge of Ingenious Mechanical Devices.html 295б
2.3 The Field Guide to Human-Centered Design.html 98б
2.3 usability--audit.pdf 17.59Мб
2.4 An Introduction to Design Thinking PROCESS GUIDE.html 180б
2.5 Know Your Customers’ “Jobs to Be Done”.html 120б
2. Birth of Rationalism.mp4 65.44Мб
2. Change Your Perspective.mp4 61.44Мб
2. Creativity Exercises.mp4 36.53Мб
2. Experience Economy.jpeg 306.66Кб
2. Experience Economy.mp4 48.12Мб
2. Figma Getting Started.mp4 34.58Мб
2. Form Vs Function.mp4 71.06Мб
2. Grid System.mp4 74.13Мб
2. Input.mp4 78.61Мб
2. Introduction.mp4 47.73Мб
2. Logical Fallacies.mp4 151.42Мб
2. Make Me Think.mp4 66.15Мб
2. Minimalism.mp4 39.70Мб
2. No Process.mp4 23.62Мб
2. Objective Design.mp4 80.08Мб
2. Other Processes.mp4 85.64Мб
2. Persona.mp4 39.51Мб
2. The First Design.mp4 76.23Мб
2. Usability Audit.mp4 61.81Мб
2. What is Creativity.mp4 102.13Мб
3.1 critical-thinking--user-interview.pdf 19.15Мб
3.1 Decisions are largely emotional, not logical.html 172б
3.1 Default and Executive Network Coupling Supports Creative Idea Production.html 114б
3.1 Dictionary Definition.html 121б
3.1 Fast Path to a Great UX – Increased Exposure Hours.html 106б
3.1 Fast Path to a Great UX – Increased Exposure Hours.html 106б
3.1 Google Fonts.html 86б
3.1 How the Dumb Design of a WWII Plane Led to the Macintosh.html 130б
3.1 journey-map.fig.html 135б
3.1 process-plan.fig.html 140б
3.1 test-assumptions.fig.html 140б
3.1 The Playful City From the 1960s Strive for Spontaneity to Today’s Space of Entertainment.html 180б
3.1 There’s a design talent shortage – here’s how to capitalize on it.html 155б
3.1 Wild about William Morris young designers take inspiration from Arts and Crafts master.html 227б
3.1 your-values.fig.html 138б
3.2 A Fundamental Mind Shift For Usability Testing.html 148б
3.2 Anatomy of Typography.html 96б
3.2 Boeing report highlights human factors no company should ignore.html 124б
3.2 creativity--test-assumptions.pdf 19.14Мб
3.2 Default Mode and Executive Networks Areas Association with the Serial Order in Divergent Thinking.html 114б
3.2 design-process--process-plan.pdf 19.14Мб
3.2 experience--journey-map.pdf 19.14Мб
3.2 Falling A-level numbers could create a critical shortage of designers.html 169б
3.2 How the Great Exhibition of 1851 still influences science today.html 177б
3.2 Post Hoc Rationalisation – Reasoning Our Intuition and Changing Our Minds.html 180б
3.2 Quick Vid on the History of Thonet's Chair No. 14.html 149б
3.2 user-interview.fig.html 145б
3.2 what-is-desigh--your-values.pdf 19.15Мб
3.3 Interiors Hooked on classics.html 150б
3.3 Type Scale.html 84б
3.3 what-is-desigh--their-values.pdf 19.14Мб
3.4 Golden Ratio Font Calculator.html 87б
3.4 their-values.fig.html 140б
3. Case Study Tinder.mp4 40.02Мб
3. Creative Brain.mp4 89.83Мб
3. Designer Shortage.mp4 78.16Мб
3. Document Design Process.mp4 28.15Мб
3. Figma Frames.mp4 14.11Мб
3. First UI Designer.mp4 50.33Мб
3. Journey Map.mp4 27.31Мб
3. Less But Better.mp4 52.16Мб
3. Perspective Suppressors.mp4 64.50Мб
3. Post Rational.mp4 62.15Мб
3. Research Values.mp4 27.42Мб
3. Situationism.mp4 82.28Мб
3. Test Assumptions.mp4 18.21Мб
3. The New Art.mp4 66.81Мб
3. Thonets chair.mp4 49.72Мб
3. Typography.mp4 168.25Мб
3. Usability Testing.mp4 81.85Мб
3. Usability Testing.mp4 139.24Мб
3. User Interview.mp4 17.37Мб
4.1 10 Usability Heuristics for User Interface Design.html 119б
4.1 Adobe Color.html 85б
4.1 Bill Gates and Steve Jobs raised their kids tech-free — and it should've been a red flag.html 160б
4.1 experience--storyboard.pdf 1.19Мб
4.1 feature-matrix.fig.html 138б
4.1 In theory The Death of the Author.html 136б
4.1 Stevens's power law.html 112б
4.1 The Demise of 'Form Follows Function'.html 119б
4.1 The digital age could spell a workplace revolution – for better or worse.html 175б
4.1 The most undervalued skill Lateral thinking.html 109б
4.1 user-interview.fig.html 145б
4.1 what-is-deigh--jobs.pdf 19.14Мб
4.1 What is the framework for innovation Design Council's evolved Double Diamond.html 171б
4.1 Yale's 1953 goal study.html 100б
4.2 creativity--feature-matrix.pdf 19.14Мб
4.2 critical-thinking--user-interview.pdf 19.14Мб
4.2 Decision-Making Biases Why Terrible Designs Seem Like a Good Idea at the Time.html 174б
4.2 If Your Goal Is Success, Don’t Consult These Gurus.html 140б
4.2 jobs.fig.html 131б
4.2 Louis H. Sullivan.html 150б
4.2 storyboard.fig.html 134б
4.3 ux myths.html 81б
4.3 what-is-deigh--jobs.fig.zip 322.51Кб
4. Another User Interview.mp4 18.06Мб
4. Click Testing.mp4 30.94Мб
4. Colour Scheme.mp4 94.45Мб
4. Critical Thinking.mp4 57.24Мб
4. Death of The Author.mp4 43.56Мб
4. Designers Remorse.mp4 75.07Мб
4. Design Process.mp4 39.45Мб
4. Division of Labour.mp4 74.73Мб
4. Feature Matrix.mp4 19.93Мб
4. Figma Shapes.mp4 16.71Мб
4. Form Follows Function.mp4 65.46Мб
4. How We See.mp4 49.16Мб
4. Job Title.mp4 87.50Мб
4. Life Coaches in Design.mp4 60.78Мб
4. Powerpoint Kills.mp4 64.97Мб
4. Removing Things.mp4 40.76Мб
4. Storyboarding.mp4 44.69Мб
4. Usability Audit.mp4 70.84Мб
5.1 creativity--red-routes.pdf 1.48Мб
5.1 Design can't solve all our problems, so stop pretending it can.html 139б
5.1 dribbble.html 82б
5.1 Flat UI Elements Attract Less Attention and Cause Uncertainty.html 135б
5.1 How not to be ignorant about the world Hans and Ola Rosling.html 104б
5.1 How to Incorporate Postmodern Design into Your New Mobile App.html 145б
5.1 Stacie Woolsey.html 94б
5.1 Websites Need to be Predictable, Not Boring.html 128б
5.2 Flat Design Its Origins, Its Problems, and Why Flat 2.0 Is Better for Users.html 106б
5.2 How We Lie to Ourselves With Charts.html 104б
5.2 Make Your Own Masters.html 96б
5.2 Randy Olson gives lecture on science communication.html 104б
5.2 red-routes.fig.html 134б
5.2 Skeuomorphic Design Don' t Apply It Blindly.html 116б
5.3 The Problem With Flat Design, According To A UX Expert.html 150б
5.3 Weapons of Math Destruction Cathy O'Neil adds up the damage of algorithms.html 166б
5.3 Web design is now completely boring.html 110б
5. Adding Depth.mp4 17.59Мб
5. Affordances.mp4 68.82Мб
5. Be Unique.mp4 72.55Мб
5. Colour Perception.mp4 34.20Мб
5. Data Driven Design.mp4 101.57Мб
5. Figma Fill & Stroke.mp4 58.12Мб
5. Flat Vs Skeuomorphic.mp4 47.03Мб
5. Make it Pretty.mp4 49.58Мб
5. Mental Models.mp4 59.38Мб
5. Postmodernism.mp4 89.40Мб
5. Process Problems.mp4 50.22Мб
5. Red Routes.mp4 14.93Мб
5. Support Group.mp4 63.52Мб
5. Surveys.mp4 18.54Мб
5. What's Easy.mp4 54.32Мб
5. When To Use Design.mp4 47.64Мб
6.1 critical-thining-competative-analysis.pdf 19.15Мб
6.1 design-brief.fig.html 139б
6.1 design-system.fig.html 130б
6.1 Emotion & Design Attractive things work better.html 122б
6.1 Homage vs. Design Plagiarism.html 119б
6.1 How Cognitive Fluency Affects Decision Making.html 156б
6.1 Site Flow.html 124б
6.1 The Constant Evolution of Product Design and How Semantics Stole My Job….html 172б
6.1 UI Patterns.html 92б
6.1 Why so much “science” used in design is bs.html 109б
6.2 competative-analysis.fig.html 149б
6.2 First Rule of Usability Don't Listen to Users.html 139б
6.2 information--architecture.fig.html 149б
6.2 The Aesthetic-Usability Effect.html 121б
6.2 The dribbblisation of design.html 120б
6.2 UX Stack Exchange.html 90б
6.2 what-is-deigh--design-brief.pdf 1.59Мб
6.3 Everybody lies how Google search reveals our darkest secrets.html 186б
6.3 When and how aesthetics influences financial decisions.html 132б
6.4 Predicting users' first impressions of website aesthetics with a quantification of perceived visual complexity and colorfulness.html 169б
6. Brief.mp4 72.00Мб
6. Competitive Analysis.mp4 55.83Мб
6. Copy Inspiration.mp4 34.24Мб
6. Design Fluency.mp4 109.42Мб
6. Design System.mp4 33.16Мб
6. Everybody Lies.mp4 72.30Мб
6. Figma Drawing Tools.mp4 126.93Мб
6. Having Ideas.mp4 89.97Мб
6. How We Focus.mp4 66.73Мб
6. Information Architecture.mp4 68.50Мб
6. Job Titles.mp4 50.72Мб
6. Perception.mp4 53.43Мб
6. Power of Form.mp4 48.65Мб
6. Process Problems 2.mp4 40.53Мб
6. Single Function.mp4 44.35Мб
6. Standards.mp4 104.33Мб
7.1 creativity--4to1.pdf 1.58Мб
7.1 Design, Democracy and Participation Exploring the Scandinavian Participatory Design Tradition.html 129б
7.1 Disney’s Creative Strategy The Dreamer, The Realist and The Critic.html 115б
7.1 Dribbble.html 82б
7.1 Open offices are overrated.html 104б
7.1 Talk is cheap the myth of the focus group.html 147б
7.1 Web Designers Are Making Sites Intentionally Ugly and Unusable.html 195б
7.1 When Does The Creativity Happen Design, Agile and the Studio Model.html 195б
7.2 Most meetings do not lead to concrete actions, says academic.html 158б
7.2 Refactoring UI.html 87б
7.2 The Right Way to Do Collaborative Design How to Avoid Designing by Committee.html 174б
7.2 Why are some of the ugliest sites on the Web also the most popular.html 165б
7.2 Why Focus Groups Don’t Work and Cost Millions.html 140б
7.3 Flat Icons.html 86б
7.3 Real Leaders Don’t Do Focus Groups.html 109б
7.4 UI8.html 77б
7. Arrogant Design.mp4 42.12Мб
7. Brainstorming.mp4 78.15Мб
7. Case Study Uber.mp4 61.14Мб
7. Categories.mp4 93.41Мб
7. Divergence & Convergence.mp4 65.62Мб
7. Figma Boolean Tools.mp4 59.21Мб
7. Focus Groups.mp4 65.36Мб
7. Frictionless Design.mp4 53.89Мб
7. How We Remember.mp4 86.18Мб
7. Make It Obvious.mp4 92.22Мб
7. Paper Prototyping.mp4 99.28Мб
7. Summary.mp4 46.54Мб
7. Ugly Aesthetic.mp4 44.44Мб
7. Visual Language.mp4 94.71Мб
7. Wireframe.mp4 36.12Мб
8.1 A comprehensive list of UX clichés.html 132б
8.1 Dogfooding.html 90б
8.1 The Mackinlay ranking of perceptual task.html 152б
8.1 Why is Bauhaus such a big deal in design.html 163б
8.2 The Ultimate Dogfooding Story.html 121б
8.2 The Visualization Alphabet Marks and Channels.html 123б
8. Art Into Industry.mp4 64.99Мб
8. Case Study Booking.com.mp4 36.07Мб
8. Don Norman.mp4 73.42Мб
8. Eating Dogfood.mp4 50.54Мб
8. Feedback.mp4 69.02Мб
8. Figma Text.mp4 24.59Мб
8. Post It.mp4 71.24Мб
8. Raymond Loewy.mp4 78.60Мб
8. Summary.mp4 35.83Мб
8. Visual Channels.mp4 58.39Мб
8. Wrong Rules!.mp4 36.85Мб
9.1 Alan Cooper on Working Backwards for Better Product Design.html 121б
9.1 UTOPIA Participatory Design from Scandinavia to the World.html 123б
9.2 Philosophy v science which can answer the big questions of life.html 165б
9. Chaos & Conformity.mp4 23.85Мб
9. Creativity.mp4 47.90Мб
9. Figma Groups & Layers.mp4 18.41Мб
9. Helvetica.mp4 22.60Мб
9. Hierarchy.mp4 59.33Мб
9. One Billion Experiences.mp4 85.11Мб
9. Play.mp4 53.08Мб
9. Scandinavian Design.mp4 73.25Мб
9. Summary.mp4 59.86Мб
9. Summary.mp4 47.01Мб
README.txt 2.25Кб
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Россия (RU) 1
США (US) 1
ЮАР (ZA) 1
Филиппины (PH) 1
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