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| 1_01. Introduction and Project Overview.mp4 |
8.23Мб |
| 1_02. User Interface Basics and Reading Images into NUKE.mp4 |
18.58Мб |
| 1_03. Navigating the Viewer and Changing Project Settings.mp4 |
17.33Мб |
| 1_04. What is Merging.mp4 |
24.36Мб |
| 1_05. Pass Color Correction Techniques.mp4 |
22.84Мб |
| 1_06. Practicing Merging and Color Correcting.mp4 |
22.01Мб |
| 1_07. Using an Alpha Pass with a Copy Node.mp4 |
25.02Мб |
| 1_08. Adding the Ground Shadow.mp4 |
15.55Мб |
| 1_09. Additional Color Corrections.mp4 |
28.35Мб |
| 1_10. Finishing Touches.mp4 |
20.36Мб |
| 1_11. Volume 1 Assignment.mp4 |
5.62Мб |
| 2_01. Introduction and Project Overview.mp4 |
5.32Мб |
| 2_02. Project Settings and Reading in the Images.mp4 |
33.61Мб |
| 2_03. Rotoing and Moving Images.mp4 |
29.83Мб |
| 2_04. Tracking a Shot.mp4 |
40.55Мб |
| 2_05. Adding the Alpha for the Transporter and Integrating it into the Shot.mp4 |
33.18Мб |
| 2_06. Reusing and Linking to Tracking Data.mp4 |
21.52Мб |
| 2_07. Adding Fire.mp4 |
30.97Мб |
| 2_08. Integrating the Fire with Rotoscopes.mp4 |
34.72Мб |
| 2_09. Placing Rubble Behind the Cars with Tracking.mp4 |
33.34Мб |
| 2_10. Setting Keys with a Rotoscope.mp4 |
33.45Мб |
| 2_11. Adding an Explosion and Using the Timewarp Node.mp4 |
31.85Мб |
| 2_12. Adding More Rubble.mp4 |
35.05Мб |
| 2_13. Finishing the Rubble Integration.mp4 |
31.18Мб |
| 2_14. Dealing with Difficult Tracks.mp4 |
25.53Мб |
| 2_15. Adding the Robot Hero.mp4 |
38.65Мб |
| 2_16. Adding Blur Nodes for Better Integration.mp4 |
24.08Мб |
| 2_17. Color Correcting Each Image.mp4 |
26.20Мб |
| 2_18. Adding Heat Distortion.mp4 |
35.69Мб |
| 2_19. Adding a Lens Flare.mp4 |
36.99Мб |
| 2_20. Shot Color Correction.mp4 |
9.75Мб |
| 2_21. Creating a Vignette.mp4 |
15.95Мб |
| 2_22. Creating a Filter Flare Ghost.mp4 |
42.75Мб |
| 2_23. Finishing Touches and Writing out a Sequence.mp4 |
28.54Мб |
| 2_24. Volume 2 Assignment.mp4 |
7.59Мб |
| 3_01. Introduction and Project Overview.mp4 |
11.10Мб |
| 3_02. Beginning with a 3D Setup - Using Images and Cards.mp4 |
69.07Мб |
| 3_03. Isolating our Images with Roto Nodes.mp4 |
58.59Мб |
| 3_04. Placing our Rotoscoped Objects onto Cards and Cylinders.mp4 |
64.33Мб |
| 3_05. Positioning our Cards and Cylinders in Space.mp4 |
53.36Мб |
| 3_06. Continuing to Build our 3D Scene.mp4 |
52.38Мб |
| 3_07. Animating our Camera.mp4 |
66.57Мб |
| 3_08. Adding Rotopaint Nodes to Fix Areas of Repeated Parallax.mp4 |
63.12Мб |
| 3_09. Using the Displacegeo Node.mp4 |
63.48Мб |
| 3_10. Final Positioning of the Camera and Geometry.mp4 |
69.55Мб |
| 3_11. Keying the Green Screen.mp4 |
65.75Мб |
| 3_12. Integrating our Keyed Footage into the Shot.mp4 |
54.24Мб |
| 3_13. Animating the Shadow.mp4 |
55.52Мб |
| 3_14. Color Correcting and Grading the Actor.mp4 |
56.19Мб |
| 3_15. Adding a Rock in the Foreground.mp4 |
60.65Мб |
| 3_16. Fine-tuning the Integration of the Rock and the Shadow.mp4 |
51.88Мб |
| 3_17. Blurring for More Realistic Depth of Field.mp4 |
59.98Мб |
| 3_18. Editing the Node Tree to Allow for Blur Control.mp4 |
72.22Мб |
| 3_19. Light Wrapping the Actor and Rock.mp4 |
52.42Мб |
| 3_20. Integrating Particles, Fog and a Bug.mp4 |
71.34Мб |
| 3_21. Adding God Rays and a Flare Node.mp4 |
73.49Мб |
| 3_22. Creating Grain and Adding the Finishing Touches.mp4 |
35.73Мб |
| 3_23. Writing out the Scene to a Sequence.mp4 |
14.78Мб |
| 3_24. Volume 3 Assignment.mp4 |
16.12Мб |
| Quick-Start-Nuke-1.zip |
146.89Мб |
| Quick-Start-Nuke-2.zip |
390.72Мб |
| Quick-Start-Nuke-3.zip |
284.66Мб |