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[FreeCoursesOnline.Me].url |
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[FreeTutorials.Us].url |
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[FTU Forum].url |
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1.1 Downloadable Section Slides.html |
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1.1 Lecture Project Changes.html |
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1.2 This Lecture's Discussions.html |
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1.3 Downloadable Section Slides.html |
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1.3 Panzer Dragoon Gameplay - YouTube.html |
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1.4 This Lecture's Discussions.html |
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1.5 Starfox 64 Gameplay - YouTube.html |
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1. More To Come....html |
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1. Welcome To Section 2.mp4 |
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1. Welcome To Section 2.srt |
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1. Welcome To Section 3.mp4 |
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1. Why You Should Buy This Course.mp4 |
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1. Why You Should Buy This Course.srt |
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10.1 Concept On Syllabus.html |
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10.1 Lecture Project Changes.html |
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10.3 Forum discussion from Zaneris and his improved waypoint follower script.html |
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10.3 if-else (C# Reference) - Microsoft Docs.html |
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10.3 Unity - Manual- Rigidbody.html |
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10.4 Lecture Project Changes.html |
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10.4 Unity - Scripting API- Rigidbody.AddRelativeForce.html |
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10. Conditional Program Flow Using if.mp4 |
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10. Conditional Program Flow Using if.srt |
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10. Physics and Rigidbodies.mp4 |
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10. The Path Ahead.mp4 |
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10. Unity’s Waypoint Utility Scripts.mp4 |
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11.1 Lecture Project Changes.html |
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11.2 Chirality - Wikipedia.html |
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11. Check Your Understanding 2.1.html |
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11. Coordinate System Handedness.mp4 |
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11. Instance Variables And Constants.mp4 |
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12.1 Dictionary(TKey, TValue) Class (System.Collections.Generic).html |
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12.1 This Lecture's Discussions.html |
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12.1 Unity - Scripting API- Transform.Rotate.html |
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12.2 2_Terminal_Hacker-Docs at master.html |
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12.2 How to use OpenGL.html |
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12.2 This Lecture's Discussions.html |
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12.3 Cartesian coordinate system - Wikipedia.html |
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12.3 Lecture Project Changes.html |
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12.3 Unity - Download Archive.html |
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12.5 Frame-rate Independence - Google Slides.html |
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12. Instructor Hangout 2.1.mp4 |
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12. The Dictionary Data Structure.mp4 |
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12. Using Time.deltaTime.mp4 |
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13.1 Lecture Project Changes.html |
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13.1 Unity - Scripting API- Input.GetAxis.html |
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13. Check Your Understanding 3.1.html |
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13. Using Cross Platform Input.mp4 |
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13. We’re About To Pick-Up Pace.mp4 |
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14.1 A safer way of finding game objects.html |
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14.1 Be the first to post for 'Add Unity .gitignore Easily'! - UNITY.html |
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14.1 Lecture Project Changes.html |
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14.1 Members (C# Programming Guide) - Microsoft Docs.html |
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14.2 Ben's Slides.html |
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14.2 I Ching - Wikipedia.html |
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14.2 Unity - Scripting API- GameObject.Find.html |
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14.3 Be the first to post for 'Placeholder Art From Primitives'! - UN.html |
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14.4 Unity - Manual- Input Manager.html |
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14.5 Wealth Dynamics Profile Test Take The Test.html |
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14.6 Lecture Project Changes.html |
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14. Finding Game Objects By Name.mp4 |
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14. Input Sensitivity & Gravity.mp4 |
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14. Instructor Hangout 3.1.mp4 |
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14. Member Variables To Hold State.mp4 |
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15.1 11_PB_CU2 Download Files v2.zip.zip |
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15.1 This Lecture's Discussions.html |
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15.3 enum (C# Reference).html |
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15.4 Finite-state machine - Wikipedia.html |
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15.4 Unity - Manual- Audio Source.html |
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15.5 Freesound.org - sound search.html |
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15. Adding A Touch Of Audio.mp4 |
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15. Adding A Touch Of Audio.srt |
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15. Enumerating Our Game States.mp4 |
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15. Explore Thy Neighbour.mp4 |
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15. Mathf.Clamp() To Restrict Movement.mp4 |
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16.1 Lecture Project Changes.html |
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16.2 Breadth-first search - Wikipedia.html |
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16.3 Unity - Scripting API- Rigidbody.freezeRotation.html |
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16. Breadth First Search Algorithm.mp4 |
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16. Breadth First Search Algorithm.srt |
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16. Refactoring Our Code.mp4 |
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16. Resolving Movement Bugs.mp4 |
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16. Understanding Roll, Pitch & Yaw.mp4 |
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17.1 Hint About Making Your .zip Smaller - Slides.html |
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17.1 Lecture Project Changes.html |
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17.1 Slide - How To Set Local Rotation.html |
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17.1 Unity - Scripting API- SerializeField.html |
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17.2 Unity - Scripting API- Quaternion.Euler.html |
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17.3 Access Modifiers (C# Programming Guide).html |
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17.3 How to Move Past Failure.html |
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17.3 Lecture Project Changes.html |
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17.4 Leonhard Euler - Wikipedia.html |
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17.5 Quaternion - Wikipedia.html |
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17. How To Set Local Rotation.mp4 |
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17. How To Set Local Rotation.srt |
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17. Introducing C# Queues.mp4 |
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17. Using SerializeField vs public.mp4 |
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17. Your First Solo.mp4 |
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18.1 Lecture Project Changes.html |
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18.1 Unity - Manual- Colliders.html |
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18.2 Arrays (C# Programming Guide).html |
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18.2 Lecture Project Changes.html |
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18.3 Unity - Scripting API- Collider.OnCollisionEnter(Collision).html |
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18.4 This Lecture's Discussions.html |
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18.5 Unity - Manual- Tags.html |
102б |
18. Arrays Of Variables.mp4 |
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18. Arrays Of Variables.srt |
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18. Rotate Ship With Position & Throw.mp4 |
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18. Rotate Ship With Position & Throw.srt |
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18. Running Manual Tests.mp4 |
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18. Tagging Game Objects As Friendly.mp4 |
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19.1 All latest topics Unity 2.0 topics - GameDev.tv.html |
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19.1 Lecture Project Changes.html |
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19.3 Dictionary(TKey, TValue).IDictionary.Contains Method (Object) (S.html |
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19.3 This Lecture's Discussions.html |
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19.4 switch keyword (C# Reference).html |
142б |
19. A Breadcrumb Trail.mp4 |
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19. A Breadcrumb Trail.srt |
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19. Basic Level Design.mp4 |
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19. switch vs if.mp4 |
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19. Time To Tweak And Tune.mp4 |
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19. Time To Tweak And Tune.srt |
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2.1 This Lecture's Discussions.html |
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2.1 This Lecture's Discussions.html |
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2.1 This Lecture's Discussions.html |
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2.1 Unity - Download.html |
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2.2 Lecture Project Changes.html |
167б |
2.2 Visual Studio for Mac Visual Studio.html |
111б |
2.3 This Lecture's Discussions.html |
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2.4 Lecture Project Changes.html |
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2. Argon Assault Game Design.mp4 |
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2. Argon Assault Game Design.srt |
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2. BONUS LECTURE Our Other Courses.html |
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2. Get Unity & Visual Studio Downloading.mp4 |
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2. Get Unity & Visual Studio Downloading.srt |
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2. Project Boost Game Design.mp4 |
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2. Project Boost Game Design.srt |
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2. Realm Rush Game Design.mp4 |
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2. Terminal Hacker Game Design.mp4 |
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2. Terminal Hacker Game Design.srt |
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20.1 Lecture Project Changes.html |
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20.1 Lecture Project Changes.html |
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20.1 List(T).Reverse Method (System.Collections.Generic).html |
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20.1 This Lecture's Discussions.html |
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20.2 Lecture Project Changes.html |
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20.2 This Lecture's Discussions.html |
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20.2 Unity - Scripting API- Random.Range.html |
119б |
20.3 18_AA_CU2 Particle Materials.zip.zip |
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20.3 Lecture Project Changes.html |
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20.3 This Lecture's Discussions.html |
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20. Create Bullet Particles.mp4 |
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20. Create Bullet Particles.srt |
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20. Design Levers And Tuning.mp4 |
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20. Design Levers And Tuning.srt |
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20. Introducing Random Behaviour.mp4 |
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20. Reversing A List.mp4 |
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21.1 Lecture Project Changes.html |
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21.1 Lecture Project Changes.html |
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21.1 SFX_Explosion_Simple.ogg.ogg |
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21.1 This Lecture's Discussions.html |
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21.2 18_RR_CU2 TD Voxel Asset Pack.zip.zip |
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21.2 Lecture Project Changes.html |
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21.2 This Lecture's Discussions.html |
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21.4 Unity Documentation - Particle Main Module.html |
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21. Adding Production Assets.mp4 |
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21. Adding Production Assets.srt |
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21. Creating A Win Screen.mp4 |
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21. Explosion Particles & SFX.mp4 |
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21. Making A Second Level.mp4 |
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21. Making A Second Level.srt |
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22.1 Lecture Project Changes.html |
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22.1 Lecture Project Changes.html |
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22.1 This Lecture's Discussions.html |
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22.1 Unity Asset Store - Simple Generic Space Enemy.html |
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22.2 Lecture Project Changes.html |
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22.2 This Lecture's Discussions.html |
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22.2 This Lecture's Discussions.html |
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22.2 Unity documents - LookAt.html |
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22.3 Free Asteroid Asset Pack from Ebal Studios (Unity Asset Store Link).html |
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22.3 Lecture Project Changes.html |
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22.4 This Lecture's Discussions.html |
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22.5 Simple Generic Space Enemy - Ebal Studios.zip.zip |
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22. Dodge And Shoot.mp4 |
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22. Dodge And Shoot.srt |
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22. Prefabs In Detail.mp4 |
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22. Section 2 Integration Challenge.mp4 |
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22. Tower LookAt Enemy.mp4 |
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23.1 Lecture Project Changes.html |
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23.1 This Lecture's Discussions.html |
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23.2 Lecture Project Changes.html |
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23.2 Watch The MagicaVoxel Community Course.html |
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23.3 This Lecture's Discussions.html |
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23.4 Forum discussion from Jesper regarding his MagicaVoxel colour tool.html |
122б |
23. Check Your Understanding 4.2.html |
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23. Instructor Hangout 2.2.mp4 |
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23. Instructor Hangout 2.2.srt |
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23. Level Loading & Scene Management.mp4 |
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23. Level Loading & Scene Management.srt |
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23. MagicaVoxel Bonus Content.mp4 |
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23. MagicaVoxel Bonus Content.srt |
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24.1 Lecture Project Changes.html |
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24.1 Unity - Scripting API- MonoBehaviour.Invoke.html |
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24.2 This Lecture's Discussions.html |
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24.2 This Lecture's Discussions.html |
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24.3 Lecture Project Changes.html |
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24. Check Your Understanding 2.2.html |
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24. Check Your Understanding 5.2.html |
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24. Instructor Hangout 4.2.mp4 |
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24. Instructor Hangout 4.2.srt |
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24. Invoke() As A Coroutine Warm-up.mp4 |
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24. Invoke() As A Coroutine Warm-up.srt |
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25.1 Our finished game - ShareMyGame.com.html |
130б |
25.1 Section 4 Visual Aids - Google Slides.html |
174б |
25.1 This Lecture's Discussions.html |
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25.2 Lecture Project Changes.html |
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25.2 ShareMyGame.com.html |
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25.2 This Lecture's Discussions.html |
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25.3 Lecture Project Changes.html |
169б |
25.3 Lecture Project Changes.html |
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25.4 itch.io.html |
77б |
25.5 This Lecture's Discussions.html |
158б |
25.6 Unity - Manual- Building and running a WebGL project.html |
112б |
25. Another Solo Challenge.mp4 |
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25. Another Solo Challenge.srt |
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25. Check Your Understanding 3.2.html |
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25. Project Tidying Checklist.mp4 |
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25. Project Tidying Checklist.srt |
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25. Share Online & Play Test.mp4 |
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25. Share Online & Play Test.srt |
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26.1 Lecture Project Changes.html |
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26.1 This Lecture's Discussions.html |
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26.1 This Lecture's Discussions.html |
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26.1 Unity - Manual- Execution Order of Event Functions.html |
112б |
26.2 Bug Fix List - Section Slides.html |
175б |
26.2 Lecture Project Changes.html |
164б |
26.2 Section 4 Slides - Google Slides.html |
175б |
26.2 This Lecture's Discussions.html |
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26.3 Be the first to post for 'Resolving Movement Bugs'! - UNITY 2.0.html |
148б |
26.3 CompleteUnityDeveloper2-3_Project_Boost- Basic Particle Effects..html |
119б |
26.3 Lecture Project Changes.html |
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26.4 Lecture Project Changes.html |
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26.4 Unity - Scripting API- Collider.OnTriggerEnter(Collider).html |
130б |
26.5 Be the first to post for 'Basic Level Design'! - UNITY 2.0 - S03.html |
141б |
26.5 This Lecture's Discussions.html |
162б |
26.6 Unity - Manual- Colliders.html |
115б |
26. Feedback & Bug Fixes.mp4 |
14.18Мб |
26. Feedback & Bug Fixes.srt |
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26. Instructor Hangout 3.2.mp4 |
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26. Make Tower Shoot.mp4 |
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26. Make Tower Shoot.srt |
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26. Triggers & Collisions In Unity.mp4 |
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26. Triggers & Collisions In Unity.srt |
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27.1 Actor model - Wikipedia.html |
102б |
27.1 Lecture Project Changes.html |
169б |
27.1 Lecture Project Changes.html |
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27.1 This Lecture's Discussions.html |
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27.2 Open-closed principle - Wikipedia.html |
112б |
27.2 This Lecture's Discussions.html |
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27.2 This Lecture's Discussions.html |
145б |
27.2 Unity - Scripting API- AudioSource.PlayOneShot.html |
130б |
27.3 21_PB_CU2 Download Files.zip.zip |
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27.3 This Lecture's Discussions.html |
163б |
27.4 Lecture Project Changes.html |
167б |
27.4 Single responsibility principle - Wikipedia.html |
122б |
27.5 Lecture Project Changes.html |
167б |
27.5 Pro Sound Collection by Gamemaster Audio.html |
98б |
27.6 design patterns - Naming Classes - How to avoid calling everythi.html |
169б |
27.6 Freesound.org - Freesound.org.html |
82б |
27.7 I Shall Call It.. SomethingManager.html |
124б |
27.8 Unity - Scripting API- GameObject.SendMessage.html |
129б |
27. Enemy HitPoints.mp4 |
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27. Enemy HitPoints.srt |
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27. Playing Multiple Audio Clips.mp4 |
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27. Playing Multiple Audio Clips.srt |
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27. Section 2 Wrap-Up.mp4 |
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27. Section 2 Wrap-Up.srt |
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27. SendMessage() Between Components.mp4 |
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27. SendMessage() Between Components.srt |
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28.1 Lecture Project Changes.html |
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28.1 Lecture Project Changes.html |
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28.1 This Lecture's Discussions.html |
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28.2 This Lecture's Discussions.html |
148б |
28.2 Unity - Scripting API- GameObject.SetActive.html |
127б |
28.2 Unity - Scripting API- ParticleSystem.Play.html |
126б |
28.3 22_PB_CU2 Download Files.zip.zip |
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28.3 3_Project_Boost-Rocket.cs at master · CompleteUnityDeveloper2-3_.html |
148б |
28.4 Lecture Project Changes.html |
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28. Enable A Gameobject From C#.mp4 |
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29.1 Jeff Atwood on Twitter- There are two hard things in computer s.html |
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29.1 Unity - Scripting API- DisallowMultipleComponent.html |
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29.3 Unity - Show public variables as Sliders with [Range(min, max)].html |
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29. Moving Platform Pattern.mp4 |
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3.1 Downloadable Section Slides.html |
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3.2 Lecture Project Changes.html |
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3.2 Unity - Download.html |
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3.3 Follow Ben on Twitter.html |
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3.3 This Lecture's Discussions.html |
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3.3 Unity - Manual- NavMesh Agent.html |
116б |
3.4 Facebook - Unity Course Community.html |
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3.5 GameDev.tv (@GameDevTV) Twitter.html |
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3.6 Discord Chat Server Invite.html |
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3. How To Use This Course.mp4 |
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3. Import WM2000 Terminal Asset.mp4 |
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3. Limitations Of Unity Pathfinding.mp4 |
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30.1 This Lecture's Discussions.html |
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30.1 Unity - Scripting API- MonoBehaviour.OnParticleCollision(GameObj.html |
140б |
30.2 Bloom's taxonomy - Wikipedia.html |
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30.2 Lecture Project Changes.html |
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30.2 Maths for Games - A Fresh Start for Mathematics (134 votes) - LO.html |
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30.3 Search · org-CompleteUnityDeveloper2 StartCoroutine.html |
176б |
30.3 Sine - Wikipedia.html |
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30.4 Turn (geometry) - Wikipedia.html |
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30.6 Live, Interactive Course Syllabus.html |
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30. Detecting Particle Collisions.mp4 |
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30. Mathf.Sin() For Movement Cycles.mp4 |
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30. Revise Coroutines & Much More.mp4 |
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31.1 CU2 Section 5 Slides - Google Slides.html |
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31.1 History for Assets-Asset Packs-generic space enemy-Prefab-Module.html |
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31.1 Unity - Scripting API- Mathf.Epsilon.html |
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31.2 Invite to our Discord live chat server.html |
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31.3 Unity - Scripting API- GameObject.AddComponent.html |
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31.5 Double.NaN Field (System).html |
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31.6 double (C# Reference) - Microsoft Docs.html |
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31. Target Closest Enemy.mp4 |
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32.1 CU2 Section 4 Visual Aids - Google Slides.html |
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32.1 Unity - Scripting API- MonoBehaviour.OnMouseOver().html |
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32. Organise Your Assets.mp4 |
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33.1 Lecture Project Changes.html |
167б |
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33.2 Are You Using Version Control.html |
91б |
33.2 DaFont - Download fonts.html |
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33.2 Unity Documentation - Lighting Window.html |
116б |
33.3 29_AA_CU2 venus_rising.zip.zip |
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33.3 Lecture Project Changes.html |
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34.1 CU2 Section 4 Visual Aids - Google Slides.html |
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34. Check Your Understanding 5.3.html |
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35.3 Bloom’s Taxonomy Center for Teaching Vanderbilt University.html |
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35.3 Open Broadcaster Software - Download.html |
92б |
35.4 Unity Course Community on Facebook.html |
116б |
35.5 Wind_Ambiance.ogg.ogg |
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35. Bloom’s Taxonomy.mp4 |
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35. Check Your Understanding 4.3.html |
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35. Make Game Moments.mp4 |
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36.1 31_RR_CU2 Particle Effects.zip.zip |
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36.1 This Lecture's Discussions.html |
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36.2 Unity - Manual- Collision module.html |
120б |
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125б |
36.3 Murphy's law - Wikipedia.html |
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36. Particles & Algorithm Improvements.mp4 |
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37.1 Lecture Project Changes.html |
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37.3 Circular buffer - Wikipedia.html |
106б |
37.4 Circular Buffers Unity Community.html |
117б |
37.5 Fragmentation (computing) - Wikipedia.html |
116б |
37. Check Your Understanding 3.3.html |
118б |
37. Circular Or Ring Buffers.mp4 |
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37. Introducing Encapsulation.mp4 |
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38.1 Lecture Project Changes.html |
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38.2 Single responsibility principle - Wikipedia.html |
122б |
38.2 this (C# Reference) - Microsoft Docs.html |
140б |
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38.4 Discord Chat Server Invite.html |
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38. Back-pedalling With Version Control.mp4 |
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38. Instructor Hangout 3.3.mp4 |
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39.1 Lecture Project Changes.html |
167б |
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39.2 Unity - Scripting API- SceneManagement.SceneManager.sceneCountIn.html |
161б |
39.3 foreach, in (C# Reference) Microsoft Docs.html |
146б |
39.3 Unity - Scripting API- SceneManagement.Scene.buildIndex.html |
139б |
39.4 This Lecture's Discussions.html |
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39.5 Unity - Scripting API- SceneManagement.SceneManager.GetActiveSce.html |
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39. Iterating With foreach.mp4 |
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4.1 Lecture Project Changes.html |
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4.1 Terminal.WriteLine.html |
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4.2 Using Windows 10 Snipping Tool.html |
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4.3 Google Slides.html |
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4.4 Snagit Screen Capture Software.html |
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4. Create Terrain.mp4 |
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4. Introducing Unity.mp4 |
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4. SourceTree Differences on Mac.html |
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4. Z-Fighting And Quads.mp4 |
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40.1 Lecture Project Changes.html |
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40.2 ShareMyGame.com.html |
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40.3 Live, Interactive Course Syllabus.html |
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40.4 Unity Course Community.html |
116б |
40.5 This Lecture's Discussions.html |
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40.6 Forum Unity 2.0 Showcase.html |
110б |
40.7 Discord chat server invite.html |
98б |
40. Enemy Health System.mp4 |
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40. How To Destroy Particles.mp4 |
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40. Sharing With Teaser Video.mp4 |
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41.1 Lecture Project Changes.html |
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41.3 Unity - Scripting API- Rigidbody.angularVelocity.html |
132б |
41. Complete Game Loop.mp4 |
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41. Level Design Beat Chart.mp4 |
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41. Spit & Polish.mp4 |
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42.1 36_AA_CU2 Textures.zip.zip |
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42.1 Lecture Project Changes.html |
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42.1 This Lecture's Discussions.html |
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42.2 Da Font - Spaceman.html |
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42. Health For Base.mp4 |
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42. Level Design Iteration.mp4 |
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42. Section 3 Wrap-Up.mp4 |
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43.1 Unity Documentation - Timeline Window.html |
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43.3 Unity Documentation - Playable Director component.html |
120б |
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43. Display Health & Score.mp4 |
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43. Introduction To Unity Timeline.mp4 |
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44.1 This Lecture's Discussions.html |
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44.3 Unity documents - Post Processing Stack.html |
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44.4 Unity documents - Post Processing Stack Bloom.html |
118б |
44. Unity Post Processing Stack.mp4 |
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44. Unity Timeline For Player Path.mp4 |
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45.3 40_RR_CU2 Realm Rush Audio Assets.zip.zip |
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45. Hook Up SFX.mp4 |
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45. Hook Up SFX.srt |
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45. Unity Timeline Enemy Waves.mp4 |
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46.1 40_AA_CU2 Slackbar Assets.zip.zip |
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46.1 Unity documents - PlayClipAtPoint.html |
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46.4 Unity documents - AudioSource.html |
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46. Adding Flavour With Timeline.mp4 |
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46. PlayClipAtPoint() For SFX.mp4 |
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47.1 Lecture Project Changes.html |
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47.1 This Lecture's Discussions.html |
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47.2 c# - Understanding the Struct in Unity ParticleSystem - Stack.html |
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47. Stop Particle Emission In C#.mp4 |
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47. Tune Your Game Moment.mp4 |
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48.1 Unity Documentation - Fog.html |
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48.2 42_AA_CU2 Rocket Jet Particles.zip.zip |
20.04Кб |
48.3 This Lecture's Discussions.html |
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48.4 Lecture Project Changes.html |
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48.5 Slackbar.png.png |
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48. Check Your Understanding 5.4.html |
119б |
48. Visual Polish.mp4 |
84.41Мб |
48. Visual Polish.srt |
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49.1 Lecture Project Changes.html |
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49.2 This Lecture's Discussions.html |
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49. Check Your Understanding 4.4.html |
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49. Section 5 Wrap Up.mp4 |
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5. [ExecuteInEditMode] Attribute.mp4 |
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5.1 Future lecture on rolling back version control changes.html |
122б |
5.1 Lecture Project Changes.html |
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5.1 Terminal.ClearScreen.html |
162б |
5.1 Unity - Manual- Normal map (Bump mapping).html |
138б |
5.1 Unity - Manual- Prefabs.html |
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5.2 Unity - Scripting API- ExecuteInEditMode.html |
124б |
5.3 5_AA_CU2 Download Files.zip.zip |
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5.3 Lecture Project Changes.html |
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5.3 Lecture Project Changes.html |
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5.3 This Lecture's Discussions.html |
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5.4 This Lecture's Discussions.html |
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5.4 Unity - Manual- Saving Your Work.html |
104б |
5.5 Google Slides Link.html |
176б |
5. Introducing Version Control.mp4 |
33.87Мб |
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5. Texture The Terrain.mp4 |
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5. The Wonder Of Prefabs.mp4 |
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5. Your First Function.mp4 |
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50.1 Lecture Project Changes.html |
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50. Section 4 Wrap-Up.mp4 |
15.25Мб |
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6.1 Lecture Project Changes.html |
169б |
6.1 Lecture Project Changes.html |
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6.1 Unity.gitignore from GitHub.html |
124б |
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165б |
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6.2 Variables & Constants.html |
124б |
6.3 6_AA_CU2 Downloads.zip.zip |
21.35Мб |
6.3 Antifragile - Wikipedia.html |
102б |
6.3 Optional Codinion Visual Studio plugin for code higlighting.html |
137б |
6.3 Section 3 Slides - Google Slides.html |
174б |
6.3 This Lecture's Discussions.html |
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6.4 This Lecture's Discussions.html |
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6.4 Unity - Manual- Text Mesh.html |
112б |
6.4 Unity - Scripting API- MonoBehaviour.Start().html |
126б |
6.5 TextMesh Pro - Asset Store.html |
115б |
6. Add A Skybox.mp4 |
35.48Мб |
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6. Add Unity .gitignore Easily.mp4 |
30.64Мб |
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6. Introducing Variables.mp4 |
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6. Introducing Visual Studio.mp4 |
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6. Using Text Mesh For Labels.mp4 |
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6. Using Text Mesh For Labels.srt |
31.26Кб |
7.1 Lecture Project Changes.html |
169б |
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148б |
7.1 Unity - Manual- Execution Order of Event Functions.html |
112б |
7.2 foreach, in (C# Reference) Microsoft Docs.html |
146б |
7.2 Modular Spaceship 1- StarSparrow - Asset Store.html |
154б |
7.2 Passing Parameters (C# Programming Guide).html |
164б |
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7.4 Lecture Project Changes.html |
164б |
7.4 Modular Spaceships Collection - Asset Store.html |
152б |
7.5 Unity Spaceships Collection — Ebal Studios.html |
120б |
7.6 7_AA_CU2 Downloads.zip.zip |
9.96Мб |
7. Add Player Ship.mp4 |
39.09Мб |
7. Add Player Ship.srt |
14.80Кб |
7. Check Your Understanding 1.1.html |
118б |
7. C-Sharp Lists For Custom Path.mp4 |
30.82Мб |
7. C-Sharp Lists For Custom Path.srt |
23.77Кб |
7. Functions With Variable Parameters.mp4 |
16.44Мб |
7. Functions With Variable Parameters.srt |
9.56Кб |
7. The Origin Of Our World.mp4 |
31.27Мб |
7. The Origin Of Our World.srt |
20.95Кб |
8.1 Lecture Project Changes.html |
167б |
8.1 This Lecture's Discussions.html |
152б |
8.1 This Lecture's Discussions.html |
164б |
8.1 Unity - Scripting API- MonoBehaviour.StartCoroutine.html |
135б |
8.1 Unity - Scripting API- MonoBehaviour.Update().html |
127б |
8.2 8_AA_CU2 Mikey's Music.zip.zip |
3.72Мб |
8.2 Coroutine - Wikipedia.html |
100б |
8.2 Lecture Project Changes.html |
165б |
8.2 Lecture Project Changes.html |
169б |
8.2 Lecture Project Changes.html |
167б |
8.3 FREE Video Game Music, Samples and Loops.html |
130б |
8.3 Section 3 Slides - Google Slides.html |
175б |
8.3 Terminal_Hacker-Docs.html |
138б |
8.3 This Lecture's Discussions.html |
152б |
8.4 Course Idea- Music Making - LOUNGE - Course Ideas - GameDev.tv.html |
125б |
8.4 Lecture Project Changes.html |
164б |
8.4 Unity - Scripting API- MonoBehaviour.Start().html |
126б |
8.5 This Lecture's Discussions.html |
165б |
8.5 This Lecture's Discussions.html |
154б |
8.5 Unity - Scripting API- WaitForSeconds.html |
121б |
8. Instructor Hangout 1.1.mp4 |
27.48Мб |
8. Instructor Hangout 1.1.srt |
14.51Кб |
8. Introducing Coroutines.mp4 |
33.97Мб |
8. Introducing Coroutines.srt |
24.20Кб |
8. Messages Are Special Functions.mp4 |
20.40Мб |
8. Messages Are Special Functions.srt |
14.65Кб |
8. Placeholder Art From Primitives.mp4 |
41.72Мб |
8. Placeholder Art From Primitives.srt |
22.84Кб |
8. Setup A Splash Screen.mp4 |
20.34Мб |
8. Setup A Splash Screen.srt |
12.37Кб |
9.1 Introduction to A - Red Blob Games.html |
126б |
9.1 Lecture Project Changes.html |
167б |
9.1 This Lecture's Discussions.html |
159б |
9.1 This Lecture's Discussions.html |
152б |
9.1 ‘Silicon Valley’ Season 3 Episode 6 - Spaces vs. Tabs.html |
167б |
9.2 Lecture Project Changes.html |
169б |
9.2 Lecture Project Changes.html |
167б |
9.2 This Lecture's Discussions.html |
161б |
9.2 This Lecture's Discussions.html |
150б |
9.2 WhiteSpace Slides.html |
177б |
9.3 Ben's injection pattern - Google Slides.html |
175б |
9.3 C# Expressions.html |
170б |
9.3 Lecture Project Changes.html |
164б |
9.3 Statements (C# Programming Guide).html |
169б |
9.3 Unity - Scripting API- Input.GetKey.html |
119б |
9.4 C# Operators.html |
137б |
9.4 Interactive visualisation.html |
106б |
9.4 Lecture Project Changes.html |
165б |
9.4 this vs gameObject in Unity – GameDev.tv blog.html |
113б |
9.5 This Lecture's Discussions.html |
151б |
9.5 Unity - Scripting API- Object.DontDestroyOnLoad.html |
131б |
9. Basic Input Binding.mp4 |
28.51Мб |
9. Basic Input Binding.srt |
20.09Кб |
9. C# Operators & Expressions.mp4 |
19.73Мб |
9. C# Operators & Expressions.srt |
12.16Кб |
9. Playing Music Between Scenes.mp4 |
26.74Мб |
9. Playing Music Between Scenes.srt |
13.85Кб |
9. Section 1 Conclusion.mp4 |
13.71Мб |
9. Section 1 Conclusion.srt |
2.78Кб |
9. Types Of Pathfinding.mp4 |
17.97Мб |
9. Types Of Pathfinding.srt |
18.55Кб |