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~uTorrentPartFile_14F7AE40A.dat |
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3D2E.rar |
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3D Game Engine Architecture - Engineering Real Time Applications with Wild Magic - David H. Eberl.pdf |
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3D Game Engine Design - David H. Eberly.pdf |
74.48Мб |
3D Game Engine Programming - Stefan Zerbst and Oliver Duvel.pdf |
265.16Мб |
3D Game Programming All in One - Kenneth C. Finney.pdf |
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3D Math Primer For Graphics And Game Development - Fletcher Dunn and Ian Parberry.pdf |
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3Ds Max 8 Bible.pdf |
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A.LaMothe - Tricks Of The 3D Game Programming Gurus. Advanced 3D Graphics And Rasterization.pdf |
48.22Мб |
ActionScript 3.0 Cookbook.chm |
851.89Кб |
Actionscript 3.0 Game Programming University.rar |
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Advanced 3D Game Programming with DirectX 9.0.pdf |
14.03Мб |
Advanced ActionScript 3 With Design Patterns (2006).chm |
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Advanced Animation with DirectX.pdf |
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A Flexible and Expandable Architecture for Computer Games - Thesis with Appendix.pdf |
3.77Мб |
A Guide to Computer Animation for TV, Games, Multimedia and Web.pdf |
11.60Мб |
AI Application Programming - M. Tim Jones.chm |
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AI for Game Developers - David M. Bourg, Glenn Seeman.chm |
2.82Мб |
AI for Game Developers - David M. Bourg, Glenn Seeman.pdf |
5.49Мб |
AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors.chm |
3.18Мб |
AI Game Engine Programming - Brian Schwab.pdf |
77.13Мб |
Algorithms And Networking For Computer Games - Jouni Smed, Harri Hakonen.pdf |
2.81Мб |
Andrew Rollings and Ernest Adams on Game Design.chm |
8.43Мб |
Andrew Rollings and Ernest Adams on Game Design - Andrew Rollings, Ernest Adams.chm |
8.43Мб |
Artificial Intelligence, A Modern Approach - 2nd Edition.pdf |
58.21Мб |
Artificial Intelligence for Games.pdf |
5.26Мб |
Awesome 3D Game Development - No Programming Required.chm |
115.48Мб |
Begining C plus plus Game Programming - Michael Dawson.pdf |
48.08Мб |
Beginner's Guide to DarkBASIC Game Programming.chm |
21.51Мб |
Beginning C# Game Programming.pdf |
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Beginning C++ Game Programming - Michael Dawson.chm |
4.56Мб |
Beginning Direct3D Game Programming, Second Edition.pdf |
6.89Мб |
Beginning DirectX 9.pdf |
5.11Мб |
Beginning Game Audio Programming - Mason McCuskey.chm |
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Beginning Game Level Design.pdf |
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Beginning Game Level Design - John Feil and Marc Scttergood.pdf |
5.47Мб |
Beginning Game Programming.pdf |
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Beginning Math and Physics for Game Programmers.rar |
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Beginning Math and Physics for Game Programmers - Wendy Stahler.chm |
2.69Мб |
Beginning OpenGL Game Programming.pdf |
5.52Мб |
Beginning OpenGL Game Programming Source Code.rar |
14.40Мб |
Better Game Characters by Design.pdf |
8.52Мб |
Beyond Reality - A Guide to Alternate Reality Gaming.pdf |
72.88Мб |
boost_1_32_0.rar |
16.59Мб |
Buckland_AIExecutables.zip |
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Buckland_AISource.zip |
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C++ Module I.pdf |
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C++ Module II.pdf |
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Cg-2.0_May2008_LanguageSpecification.pdf |
80.35Кб |
Cg-2.0_May2008_ReferenceManual.pdf |
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Cg-2.0_May2008_Setup.exe |
11.04Мб |
C Game Programming For Dummies 2.pdf |
649.93Кб |
CgUsersManual.pdf |
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Character Development and Storytelling for Games.pdf |
14б |
Chris Crawford on Game Design.chm |
2.15Мб |
CODE LIST.txt |
5.66Кб |
Collision Detection in Interactive 3D Environments.pdf |
11.94Мб |
Computer Graphics C Version 2Ed - Donald Hearn , Pauline Baker.pdf |
20.16Мб |
ConsoleYourself.pdf |
811.46Кб |
Core Techniques and Algorithms in Game Programming - Daniel Sanchez-Crespo Dalmau.pdf |
10.99Мб |
Creating Emotion in Games. The Craft and Art of Emotioneering.pdf |
28.53Мб |
Creating Games In C++ - A Step By Step Guide - David Conger, Ron Little.chm |
1.24Мб |
CryENGINE 2 Features.pdf |
2.47Мб |
Cutting Edge Direct3D Programming.chm |
4.83Мб |
d3_1.3.1_sdk.exe |
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Data Structure For Game Programmers - Ron Penton and Andre Lamothe.pdf |
19.61Мб |
Designing Virtual Worlds.chm |
1.58Мб |
Digital Animation Bible.pdf |
5.35Мб |
Digital Storytelling.pdf |
6.73Мб |
Direct3D ShaderX - Vertex and Pixel Shader Tips and Tricks.pdf |
10.27Мб |
DirectX 3D Graphics Programming Bible.pdf |
52.68Мб |
DirectX 8.1 Programming for C PlusPlus.chm |
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DirectX 9 Graphics - The Definitive Guide to Direct3D.pdf |
4.09Мб |
Directx 9 User Interfaces - Design and Implementation.pdf |
5.34Мб |
DotNET Game Programming with DirectX 9.0.pdf |
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Electronic Gaming Monthly - Oct 2007.pdf |
22.05Мб |
Elementary Game Programming and Simulators Using Jamagic.chm |
1.93Мб |
Essential Mathematics for Games & Interactive applications.pdf |
10.51Мб |
Essential Mathematics for Games & Interactive applications.rar |
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Evolution of GPUs.pdf |
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Examples.rar |
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Examples.rar |
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Experience XSI 4 - The Official Softimage XSI 4 Guide to Character Creation.pdf |
20.38Мб |
Flash MX 2004 Games - Art to ActionScript.pdf |
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flex_code_examples.rar |
189.25Кб |
Flex2 Developer's Guide.pdf |
11.90Мб |
Focus on Curves and Surfaces.chm |
2.82Мб |
Focus On Photon Mapping.chm |
1.96Мб |
Freddy Design.pdf |
574.26Кб |
Fundamentals of Audio and Video Programming for Games - Peter Turcan and Mike Wasson.chm |
17.67Мб |
Game Art for Teens.pdf |
34.65Мб |
Game Coding Complete.chm |
12.81Мб |
Game Design, 2nd Edition.pdf |
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Game Design Foundations.pdf |
3.77Мб |
Game Design - Theory and Practice, 2nd Edition.chm |
32.16Мб |
Game Design - Theory and Practice.pdf |
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Game Design Workshop. Designing, Prototyping, and Playtesting Games.chm |
28.34Мб |
Game Design Workshop - Designing, Prototyping, and Playtesting Games.chm |
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Game Developer's Market Guide.pdf |
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Game Development and Production.chm |
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Game Development Business and Legal Guide.chm |
4.88Мб |
Game Development Series - Character Development and Storytelling.pdf |
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Game Development with ActionScript.chm |
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Gameinstitute.com - Game Mathematics.rar |
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Gameinstitute.com - Physics for Game Developers.rar |
229.67Мб |
Game Interface Design.pdf |
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Game Interface Design - Brent Fox.pdf |
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Game Physics - David H. Eberly.pdf |
81.81Мб |
Game Physics Engine Development - Ian Millington.pdf |
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Game Programming All in One, 2nd Edition.pdf |
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Game Programming All in One - Bruno Miguel Teixeira de Sousa and Andre Lamothe.pdf |
26.47Мб |
Game Programming for Teens, 2nd Edition.pdf |
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Game Programming Gems 1.pdf |
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Game Programming Gems 2.pdf |
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Game Programming Gems 3.pdf |
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Game Programming Gems 4.pdf |
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GameProgrammingGems5-CDROM.rar |
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Game Programming Gems 6.pdf |
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GameProgrammingGems6-CDROM.rar |
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Game Programming Golden Rules - Martin Brownlow.pdf |
49.85Мб |
Game Programming with DirectX 9.0.pdf |
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Game Programming with Python, Lua, and Ruby.chm |
2.33Мб |
Game Scripting Mastery - Alex Varanese and Andre Lamothe.pdf |
52.00Мб |
Games for Windows - Aug 2007.pdf |
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Games for Windows - Jul 2007.pdf |
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Games for Windows - May 2007.pdf |
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Games for Windows - Sep 2007.pdf |
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Games That Sell!.pdf |
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Game Testing All in One.chm |
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GeForce 8800 GPU Architecture Technical Brief - 1.pdf |
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gnu.txt |
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gnu.txt |
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GPU Gems 1.djvu |
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GPU Gems 2.djvu |
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GPU Gems 2 - CD Contents.rar |
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GPU Gems 3.chm |
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GPU Gems 3 - Visual TOC.pdf |
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GPU Gems - CD Contents.zip |
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GPU Programming Guide.pdf |
999.80Кб |
Graphics Gems 1 - Andrew S Glassner.pdf |
5.94Мб |
Graphics Gems 2 - James Arvo.pdf |
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Graphics Gems 3 - David Kirk.pdf |
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Graphics Gems 4 - Paul S. Heckbert.pdf |
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Graphics Gems 5 - Alan W. Paeth.pdf |
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Graphics Gems Series.rar |
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Graphics Programming Black Book - Michael Abrash.pdf |
110.49Мб |
Graphics Programming with DirectX 9 Module I.pdf |
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Graphics Programming with DirectX 9 Module II.pdf |
32.52Мб |
Half Life 2 Mods For Dummies.pdf |
13.31Мб |
Hardcore AI for Computer Games and Animation.pdf |
18.63Мб |
Hardcore Gamer Magazines - Jul 2007.pdf |
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Hardcore Gamer Magazines - May 2007.pdf |
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HardTuningPS2.pdf |
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HighLevelDevelopment.pdf |
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Homing Missile.rar |
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HowFarHaveWeGot.pdf |
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How GPUs Work - David Lubeke.pdf |
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Index.txt |
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Info.txt |
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Initial Thoughts on Quake 3 and Quake 4 SDK.pdf |
141.37Кб |
Inside Direct3D.chm |
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InsidePlayStation2.pdf |
430.93Кб |
Introduction to 3D Game Engine Design Using DirectX 9 and C#.chm |
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Introduction to 3D Game Programming with DirectX 9.0.pdf |
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IntroductionToPS2.pdf |
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IntroductionToPSPDevelopment.pdf |
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J.C.Lelterman - Learn Vertex and Pixel Shader Programming With DirectX 9.pdf |
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johnc.jpg |
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Larry's Casino Design.pdf |
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Larry5 Design.pdf |
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Larry6 Design.pdf |
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Larry7 Design.pdf |
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Level of Detail for 3D Graphics.pdf |
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Lightwave 3D [8], Cartoon Character Creation, Volume 2.pdf |
19.08Мб |
Lightwave 3D [8] - Cartoon Character Creation, Volume 1.pdf |
26.55Мб |
Lightwave 3D [8] - Character Animation.pdf |
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LightWave 3D 8 Lighting.pdf |
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linuxdoom-1.10.src.tgz |
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Linux Games Programming - John R. Hall.pdf |
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List.nfo |
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Lumenex Engine Technical Brief.pdf |
579.97Кб |
Macromedia Flash MX Game Design Demystified.chm |
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Mathematical Physics - A Modern Introduction to its foundations.pdf |
33.79Мб |
Mathematics for 3D Game Programming and Computer Graphics - Eric Lengyel.pdf |
14.19Мб |
Mathematics for Game Developers - Christopher Tremblay.pdf |
14.82Мб |
Maths.pdf |
96.53Кб |
Microsoft DirectX 10 Technical Brief.pdf |
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Millington_GamePhysics_cd.zip |
1.29Мб |
Modeling a Character in 3DS Max, 2nd Edition.pdf |
66.05Мб |
Morgan Kaufmann - Advanced Graphics Programming Using OpenGL.pdf |
16.43Мб |
MUD Game Programming.chm |
2.65Мб |
Multiplayer Game Programming - Andre Mulholland and Teijo Hakala.pdf |
6.54Мб |
Network.pdf |
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Networking and Online Games - Understanding and Engineering Multiplayer Internet Games.pdf |
9.36Мб |
NVIDIA_SDK10_Direct3D_10.11.0501.1720.exe |
319.64Мб |
NVIDIA_SDK10_OpenGL_10.52.0215.1635.exe |
70.85Мб |
OpenGL Programming Guide.pdf |
7.84Мб |
OpenGL Red Book and Blue Book.rar |
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OpenGL Shading Language.chm |
2.83Мб |
OpenGL Super Bible.pdf |
4.22Мб |
OReilly Essential ActionScript 3.0.pdf |
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OReilly Programming Flex 2.pdf |
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PerformanceAnalyser.pdf |
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Physical Based Rendering From Theory to Implementation.pdf |
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Physics.pdf |
162.29Кб |
Physics for Game Developers - David M. Bourg.pdf |
3.93Мб |
Polygon collision.rar |
3.26Мб |
Probability for Dummies.pdf |
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Probability Theory - The Logic of Science.pdf |
5.76Мб |
Programming Game AI by Example - Mat Buckland.chm |
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Programming Game AI by Example - Mat Buckland.pdf |
11.54Мб |
Programming Games for Series 60.pdf |
406.88Кб |
Programming Multiplayer Games.pdf |
6.54Мб |
Programming Role-playing Games With DirectX.pdf |
42.89Мб |
Programming Windows Games with Borland C++.pdf |
3.32Мб |
PS2forPCprogrammers.pdf |
307.54Кб |
PS2Optimisations.pdf |
400.34Кб |
q2source-3.21.zip |
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Quake1Source.zip |
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quake 3 - 1.32b.zip |
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Quake4_1.3_SDK.exe |
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Quake 4 Mods For Dummies.pdf |
12.66Мб |
Quake II .NET.msi |
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Quake II NET Demo Script.pdf |
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Quake II NET Port Whitepaper.pdf |
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readme.txt |
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readme.txt |
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README.TXT |
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Real Time Rendering.djvu |
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Real Time Shader Programming.chm |
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Retro Gaming Hacks.chm |
2.99Мб |
Sams Microsoft XNA Unleashed.pdf |
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Sams Teach Yourself Game Programming in 24 hours.rar |
27.83Мб |
Satisficing Games and Decision Making.pdf |
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Secrets of the Game Business.chm |
2.18Мб |
Serious Games - Games that Educate, Train and Inform.pdf |
62.59Мб |
Shaders for Game Programming and Artists.pdf |
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ShaderX^2 - Introductions and Tutorials with DirectX 9.0.pdf |
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ShaderX^2 - Shader Programming Tips and Tricks with DirectX 9.pdf |
14.96Мб |
SHREK-The Story Behind the Screen.pdf |
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sndserv.tgz |
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Software Engineering and Computer Games.chm |
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Software Engineering for Game Developers.pdf |
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Source Engine Infosheet.pdf |
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Strategy Game Programming with DirectX 9.0.chm |
11.91Мб |
Strategy Game Programming With Directx 9.0.chm |
11.91Мб |
Sybex Introducing 3ds Max 9 3D for Beginners.pdf |
16.45Мб |
Symbian OS Internals.pdf |
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The Elements of Euclid by John Casey.pdf |
1.80Мб |
The Essential Guide to Flex 2 with ActionScript 3.0.pdf |
20.38Мб |
The Game Animator's Guide To Maya.pdf |
7.58Мб |
ThePowerOfPS2.pdf |
463.80Кб |
The Unauthorized Halo 2 Battle Guide.pdf |
14.64Мб |
Timing for Animation.chm |
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Tonypa Source flas.rar |
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Torin Design.pdf |
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Tricks of the Windows Game Programming Gurus - Andre Lamothe.pdf |
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Tricks of the Windows Game Programming Gurus - Andre Lamothe.rar |
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Tutorials.rar |
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Ultimate Game Design - Building Game Worlds.pdf |
6.59Мб |
Unit Operations - An Approach to Videogame Criticism.pdf |
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Vector_math_game_processors_vmp_x86.zip |
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Vector Game Math Processors.pdf |
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Virtual Machine Design and Implementation in C.C++.chm |
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W.F.Engel - Shaderx2 - Shader Programming Tips & Tricks With Directx 9.pdf |
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WildMagic4p6.zip |
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Wireless Game Development in C&C++ with BREW.chm |
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Wireless Game Development in Java with MIDP 2.0.chm |
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Wolfenstein 3D.rar |
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Wrox Professional Adobe Flex 2.chm |
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Wrox Professional XNA Game Programming For Xbox 360 and Windows.chm |
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Zen of Graphics Programming - Michael Abrash.rar |
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